搜索资源列表
Test_4Polygon
- 一种多边形裁剪算法,可用于任意的多边形进行裁减。使用OpenGL编写。-a polygon clipping algorithm can be used for arbitrary polygon reduction. Use OpenGL prepared.
DrawingSimple2D
- This the third tutorial in the Foundation section. This tutorial covers the basics of drawing some simple 2D polygons such as triangle, pentagon, rectangle etc. We will make use of the code that we had generated in the previous section. We ll cover s
Cohen-Sutherland
- opengl中的直线裁剪算法,包括cohensutherland算法,中点法等-line clipping algorithm in opengl, including cohensutherland algorithm, the midpoint method
shiyan4
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。 2.实验内容: (1) 理解直线裁剪的原理(Cohen-Surtherland算法、梁友栋算法) (2) 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。 (3) 调试、编译、修改程序 -Understanding of the principles of cutting two-dimensional graphics (p
Sutherland_Hodgeman_Clip
- OPENGL 多边形裁剪 基于S_H算法-OPENGL polygon clipping algorithm based on S_H
Cohen-Sutherland
- 程序运行Cohen-Sutherland线段裁剪算法 ,所用坐标系为笛卡尔直角坐标系. 起始状:用户输入所画线段的起点和终点坐标 结束状态:程序打印出裁剪以后的线段-Program runs Cohen-Sutherland Line Clipping algorithm, used for the Cartesian coordinates Cartesian coordinate system. Start-shaped: the user to enter the draw
08-clipping
- clipping as used in visual c++ using opengl
include2
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a straight line cutting algorithm
Opengl
- OpenGl实现的凸多边形裁剪任意多边形算法-OpenGl implementation of arbitrary polygon convex polygon clipping algorithm for
clipping_opengl
- Clipping algorithm, use Opengl
opengl_refer
- Weiler_Atherton的多边形裁剪算法-Weiler Polygon Clipping
09021095
- opengl 多边形裁剪 三维视图 填充 画线 整合小插件-opengl polygon clipping drawing a line filled with three-dimensional view of a small plug-in integration
line-clipping
- OpenGL实现的直线裁剪算法,比较简单,梁友栋Barsky裁剪算法-OpenGL, cutting a straight line algorithms is relatively simple, Liang Youdong Barsky clipping algorithm
opengl
- 使用OpenGL实现DDA、中点画线法、Bresenham算法绘制;中点画圆法、Bresenham画圆算法;多边形扫描线转换算法;多边形裁剪--逐边裁剪法等计算机图形学基本算法。-Use OpenGL, DDA, the dotted line method, Bresenham algorithm to draw midpoint drawcircle, Bresenham circle algorithm polygon scan line conversion algorithm p
test02253
- opengl 简单的在窗口中画一个方块,以此了解剪裁区域-opengl simply draw a box in the window, in order to understand the clipping region, etc.
ogl_frustum_culling
- 基于Opengl的视椎体裁剪算法。效率较高,代码经过优化,效率较高-Opengl based visual vertebral clipping algorithm.
pictures-clipping-algorithm
- openGL使用Visual C++ 图片的裁剪算法-the openGL Visual C++ pictures clipping algorithm
line-clipping
- OpenGL计算机图形学的Cohen-Sutherland线段裁剪算法-OpenGL, line clipping algorithm based on Cohen-Sutherland
Cyrus-Beck-Line-Clipping
- Cyrus-Beck Line clipping using OpenGL
Cohen-Sutherland-line-clipping
- Cohen-Sutherland Line clipping using openGL