搜索资源列表
MatView45.zip
- 三维表面图形控件是建立在OpenGL基础上的控件,给定zij=f(xi,yj)离散数据,可以绘制三维表面图形。三维图形的表面可以使用不同的颜色、光照、纹理,也可以控制其绕x、y、z轴旋转,还可以通过随时间而改变控件中的数据,制作随时间变化的动态图形。三维表面图形控件包含的文件有:matview45.ocx,gl3d20.dll,CqmImg32.dll,Visdp32.dll。,Three-dimensional surface graphics control is built on the
GemVersion.rar
- gpu精粹中光的干涉模拟源码opengl版,gpu gems in the simulation of interference of light source opengl version
atomization
- 本文档实现opengl的纹理贴图,光照,摄像机漫游,含有随机球和迷宫,含有三种物体贴图,三种光源的切换-This document realize opengl texture map, illumination, camera roaming, has random ball and maze, contains three kinds of object map, three of the light switch
mobile-source
- OpenGL 移动光源程序 点击光源图标 会显示移动的光照-OpenGL mobile source program click the icon shows mobile source of light
OpenGL_programe.rar
- 利用OpenGL绘制的基本图元(线段、三角形面片、四边形或多边形等)制作的香皂,多面体,三棱柱并可以进行旋转,平移,可以加入光照,可以投影。 ,Use OpenGL rendering the basic graphic elements (line segments, triangular patches, quadrilateral or polygon, etc.) produced soap, polyhedron, prism and can rotate, pan, you can
threelight
- 用openGl实现三种光源的显示,有点光源、平行光、聚光灯等-Realize three kinds of light sources with openGl display, a little light, parallel light, spotlight, etc.
glut_bunny
- 用opengl 中的 glut 库实现,载入兔子模型,打上光照显示出来-Opengl with glut in the library, loading the rabbit model, marked with light show
3DEngine
- 3d引擎,没有用API。用的OpenGL. 包括 建筑3d模型 旋转模型 平坦阴影 光照 控制操作 -3d engine, did not use API. Using OpenGL. Including construction 3d model of a flat rotation model of the shadow of light control operations
cg
- 浙江大学图形学课程资料 opengl纹理光照浙江大学图形学课程资料 opengl纹理光照-Opengl graphics course information Zhejiang University, Zhejiang University, light texture opengl texture lighting course materials Graphics
OpenGL_Light
- opengl 聚光灯的实现,点光源的实现。-opengl implementation of the spotlight, point light sources to achieve.
MFC3DOPENGL
- 使用MFC和opengl绘制三维图行 实现鼠标和键盘控制 以及纹理和光照变换-Using MFC and opengl draw line to achieve three-dimensional map mouse and keyboard control, and change the texture and light
RGBmodel
- OPenGL做的RGB模型,对学习光照、投影变化、颜色模型等很有帮助。-OPenGL do RGB model to the study of light, projection changes, color model, etc. helpful.
RayTracing
- opengl 三维场景代码示例。室内多个物体的三维光照场景。-opengl 3D scene sample code. Indoor multiple objects in 3D light scenes.
openGL2.0
- openGL漫游2.0+地面纹理 +天空 +光照 +跳跃 +粒子效果-OpenGL roaming 2.0+ the ground texture++++ bouncing sky light particle effects
32590132
- 计算机图形学基本算法 画点、线、圆、多边形等,及其平移、旋转、缩放等 OpenGL 立方体、球体等,旋转缩放平移,光线控制等-Computer graphics algorithms draw point, line, circle, polygon, etc., and its translation, rotation, scaling, OpenGL cube, sphere, etc., rotating the zoom pan, light control, etc.
Lighting
- 用c++的MFC,调用opengl函数库完成图形显示。这个为了演示光线。-With c++ The MFC, call completion opengl graphics library. This to demonstrate the light.
solar
- 模拟太阳系行星的运动及太阳的光照等,采用OPENGL技术,在VS2005环境下进行开发-Simulation of the solar system planets and the sun s light movement and so on, using OPENGL technology, in the VS2005 development environment
material
- 光照和材质模型,利用OpenGL在VC++中编写-Light and texture models, the use of OpenGL in VC++ In the preparation of
OpenGlLight_material
- 基于对话框的OpenGl光照可修改例程,在此代码中将光源和材质用类封装了并提供了相应的修改借接口-Based on the dialog box to modify the light OpenGl routines, in this code will be using light sources and materials and provide class encapsulates amended by Interface
CGHomeWork
- 图形学的一个作业,利用OPENGL函数库在VC++ MFC框架下编写的太阳系系统 加入光照材质等-Graphics an operation, using OPENGL library in VC++ MFC framework of the preparation of the solar system by adding light materials, such as system