搜索资源列表
openGLLightingAndKeyboard
- openGL光照和移动控制,内容为一个米老鼠头像,并带有移动功能-openGL light and movement control, the contents of a Mickey Mouse head, and with mobile features
DrawTree
- 使用opengl 进行画树的实现 有纹理贴图 光源阴影 -Use opengl to draw the tree shadows to achieve a light texture mapping
opengl_light_shows_the_classic_source_program_mate
- opengl光照材质显示经典源码程序opengl light shows the classic source program material-opengl light shows the classic source material process opengl light shows the classic source program material
RayTrace
- 光线跟踪程序,即由光源发出的光到达景物表面后,产生反射和折射。光就改变方向,沿着反射方向和折射方向继续前进,直到遇到新的景物。光经场景景物间的多次反射、折射后投射到离视点最近的景物表面,最终进入人眼。由于实际光线跟踪算法的跟踪方向与光传播的方向是相反的,所以我们可以由视点向屏幕象素发出一根射线,与第一个景物相交后,在其反射与折射方向上分别进行跟踪,继续与第二个景物相交……重复上述过程,直到被跟踪的光线射出画面或跟踪深度达到某个设定的最大递归深度时,停止跟踪。-Ray tracing progra
Light
- 在vc中使用OpenGL来显示物体的不同光照效果-Lighting effect using OpenGL in VC
NeheGL_Glut
- opengl一个用鼠标控制旋转的立方体,有纹理贴图,并加入了光照-opengl rotation of a cube with the mouse control, a texture mapping, and joined the light
OpenGL
- OpenGL编程指南,颜色渲染、光照、反走样等操作-OpenGL Programming Guide, color rendering, light, anti-aliasing and other operations
openGL5
- openGL glui库编写的房间程序 实现shading 可以移动房间内的物体-Still Life is an interactive OpenGL® -based program that renders a realistic image of a small room with objects and a mirror. The whole scene can be rendered with soft shadows (using jittering of the light
TEST1
- 实验二 OpenGL中的光照,加注释超详细-test2 OpenGL light
yidongguangyuan
- 使用OpenGL进行光照处理,光源移动物体上有不同的阴影-OpenGL ,light !!!
moon-and-light
- 一个在OpenGL下实现月亮圆缺变化、灯笼闪耀、雪花飞舞的应用程序。-A shortage under OpenGL implementation of the moon, lantern shines and application of snowflakes dancing.
cmy2
- VC++ OPENGL 应用开发实例 飞机绕着转动的一个有明暗承接色的球体-Application development VC++ OPENGL instance a plane around the rotating sphere of light and dark colors to undertake
vertex-light
- 基于OpenGL的像素光照计算技术,分析了利用顶点渲染技术实现的光照效果-OpenGL-based computing pixel lighting analysis technology using vertex lighting effects
snake
- 基于opengl的简单示例,一条机器蛇,三层架构,有光源,可控制,有详细注释-Based on a simple opengl example, a snake, three-tier system, with light source, can be controlled, with detailed notes
donghua
- 首先对wrl格式的对个文件进去读取,然后实现了插值动画,实现了opengl的光照,纹理等功能,最终呈现的是一个模特在T台上行走。文件包含实现功能的WRLREAD文件和wrl格式的源文件。-First, the format of wrl files into reading, then realized the animation interpolation to achieve the opengl light, texture and other functions, the final m
OPENGlCODE
- OPENgl绘制多边形,可实行光照变换,和鼠标事件改变位置,动画功能-OPENgl polygon, it can take light transform, and change the location of mouse events, animated feature
opengl
- 用opengl实现光照效果,包括创建光源,激活光照以及光源,规定明暗处理方式,以及定义物体的材质。-Lighting effects with opengl implementation, including the creation of light, activating light and the light source to provide shading methods, and define the material objects.
Simple-shadow-volumes
- 简单的 阴影体光照实现,带骨骼动画模型,实时绘制-Simple realization of the shadow body of light, with model of skeletal animation, real-time rendering
Sixprism
- 在vs2008下用opengl函数绘制的旋转六棱柱和球体,加光照。-Opengl function in vs2008 drawn under the rotation with six prism and the sphere, plus light.
NURBS
- OpenGL的NURBS曲面构造函数,添加了材质光照,并实现了旋转平移的应用,特别适合初学OpenGL曲面应用的初学者。-OpenGL‘s NURBS surface constructor, add the material light, and realized the application of rotating shift, especially for beginners beginners OpenGL application surface.