搜索资源列表
OSGMFC
- osg与mfc的结合,即再mfc中如何调用osg引擎。-OSG with the combination, then how mfc call OSG engine.
v140-x86
- osg最新版的第三方库压缩包,包括zlib,libpng,glut32等库(Osg latest version of the third-party library compression package, including zlib, libpng, glut32 and other libraries)
BoxPick
- 利用osg的函数,实现点选和框选模型点,获取模型信息,同时可以获取点云的信息。(Using the function of OSG, the point selection and frame selection are realized, the model information is obtained, and the information of the point cloud can be obtained at the same time.)
OpenSceneGraph-Data-3.4.0
- OSG 3.4数据文件,使用前应设置OSG_FILE_PATH环境变量(The OSG 3.4 data file, the OSG_FILE_PATH environment variable should be set before use)
ShadowMap
- C++中用OSG实现shadowmap小例子(An example of shadowmap with open scene graph in C++)
3rdParty_VC10_x86_x64
- 使用OSG编程时的第三方库文件,可以读取osg,jpg,png等格式文件(Third party library files when using OSG)
OpenSceneGraph_Quick_Start_Guide
- OSG开发教程,英文版,有示例代码,很好的入门书籍(development book of OSG)
OSG1
- 对OSG编程的详细介绍,对每一帧的运行进行详细的讲解。参考价值很大。(OSG programming is introduced in detail, and the operation of each frame is explained in detail. The reference value is great.)
3rd
- osg整合的用到的所有第三方库。 debug和release都有(osg the third lib, debug and release)
osgwithqt1
- OSG嵌入到qt中的实现,qt版本为5.2,osg版本为3.2.0(The implementation of OSG is embedded in QT, QT version is 5.2, OSG version is 3.2.0.)
highlight
- OSG 中通过射线相交获取交点节点,使得节点使其高亮(pick a node and let it highlight)
Test3
- osg中用代码对模型cow画的AABB包围盒,(AABB encircling box for model cow in OSG)
osgEarth_Annotation-master
- OSG 学习过程案例代码,主要关于osgearth的(OSG learning process case code, mainly about osgearth)
OsgFrame
- 一个基于MFC的OSG框架搭建 自己写了一些小的实现方法仅供参考(A OSG framework based on MFC has built some small implementation methods for reference only.)
OpenSceneGraph.3.Cookbook
- 一份好的学习QT+OSG的资料,供大家学习,按照这里的步骤,可以完成基本的osg实现(A Good Data on Learning QT+OSG)
osgCompute
- osgcompute是用于并行执行代码的抽象基库。 流式处理器。库连接到OpenScenegraph(OSG) 因此,它可以被包括在景观中。它给用户 可以跳到图形处理单元(GPU)进行任何类型的操作 计算结果。然后就可以获得操作过的数据。 到scenegraph进行进一步处理(例如渲染)。(osgCompute is the abstract base library for the execution of code on parallel streaming processors.
palomino_src_20131231
- OSG开发的飞行仿真系统,palomino系统(Flight simulation system developed by OSG)
osg模型文件精简工具V1.00
- 基于边坍塌完成的网格模型简化以及空洞填充,具有图形化操作界面。(Based on the edge collapse, the mesh model is simplified and the cavity is filled, which has a graphical operation interface.)
OSG光照
- OSG物体有几个光源,OSG物体有几个光源,OSG物体有几个光源
vs2017-机械手
- 机械手解算,图形图像,计算机图形学,部分OSG程序代码(osg,Graphic image, computer graphics, part of OSG program code)