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osgocean,一个开源的osg制作水面的程序
- osgocean,一个开源的osg制作水面的程序,用到了shader,osgocean, an open-source the production of surface osg procedures used in the shader
OSGwaving
- 利用开源平台OSG开发的水波功能,其中用的了SHADER技术-OSG developed using open-source platform wave function, which used the SHADER Technology
roamosg
- 基于osg和vc2005的漫游实例,其中实现了碰撞检测的功能,希望能对osg的初学者有一点借鉴的作用-Based on the OSG and the roaming vc2005 example, which achieved a collision detection function, hoping to OSG beginner to learn from the role it
21.rainandsnow
- 本程序是基于OSG环境下的一个程序,OSG是(openscenegraph)的简称,即开放场景图像,是用来处理3D和2D图形的-This procedure is based on the OSG environment of a program, OSG is (openscenegraph) the short title, that is, open scenes images, is used to dealing with 3D and 2D graphics
tttt
- osg中利用OpenGL画圆的例子,主要是OpenGL代码如何嵌套到osg中的-the use of OpenGL drawcircle osg example, how is nested into OpenGL code in osg
osg22
- osg22入门指南,osg是开源的程序,可以用作视景引擎的开发-osg22 Getting Started Guide, osg is the open source program that can be used as visual engine development
billboard
- 有很多人不会编译 OSG,可能是由于不是太了解开源引擎的特点,基于 LINUX 的引擎往往都延续了开源精神,像 OSG,QT 等等这些库往往都需要自己编译后才可以使用。-Many people do not compile OSG, may be due to not understand much about the characteristics of open source engine, the engine often based on LINUX open source contin
testbcgandosg
- OSG 是一款开放源代码的三维渲染引擎,是功能强大的图形开发工具。-the development of osg,which is a open source developing tool.the function of the program is to develop the graphic interface.
cube_faceOpen
- osg 动态回调实现立方体的合上与打开,是一个很好的入门例子-osg dynamic callback cube open and close
EagleEye
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游,特别适用于游戏和方针软件的开发,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, especially suitable for the game and policy of the development of software, have the extremely high learning value, qu
Follower
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游、物体动作等,特别适用于方针软件、游戏的开发应用,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, objects such as action, especially suitable for policy software, the development of the game application, have
Sharp3D.Math.GDI
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游、物体动作等,特别适用于方针软件、游戏的开发应用,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, objects such as action, especially suitable for policy software, the development of the game application, have
osg
- Open Scene Graph 源代码的最新版本-the latest edition of Open Scene Graph source code
2824_Code
- 开源的图形3d引擎。osg open scence graph-open scence graph
OSG-Source-Tech
- 开源OPENGL封装库OSG的使用方法,介绍了如何编译,配置等等,OSG入门必备-Open source OPENGL encapsulation library way of using OSG, and introduced how to compile, configuration and so on, OSG introductory necessary
OSG
- Open Scene Graph User s Guide 源码包含Windows和Linux两个平台已经编译好的工程文件以及大量的测试数据文件和例子程序-Open Scene Graph User s Guide includes Windows Linux Data Examples
OSG
- OSG开源教程(转).doc 在最底层对OpenGL基本几何进行松散的包装,中级是使用Open Scene Graph的基本形状,以及更高级一些的从文件读取
OSG_yinying
- 利用OSG开源引擎开发的一个阴影投射的例子,比较简单,大家勿喷-Use a shadow OSG open source engine developed projection example relatively simple, we do not spray
OSG_yinying
- Use a shadow OSG open source engine developed projection example relatively simple, we do not spray
OpenSceneGraph三维渲染引擎设计与实践
- OpenSceneGraph(OSG)是一个基于工业图形标准OpenGL的高层次图形开发APl接口,一款开放源代码的、具备商业级别渲染能力的实时三维渲染引擎,在国内外均已得到广泛的应用,并且已经有越来越多的虚拟现实行业开发者加入到OSG开发的行列中来。(OpenSceneGraph (OSG) is based on a high level graphics development APl interface graphics standard OpenGL, real-time 3D ren