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VCBall_Gold
- 我要感谢上帝,经过一段时间研究我设计一台球演算Billard Walnut. 程序没有设计游戏规则与网络接口,因为这不是主要的.这个程序的技术在于物理与图形处理. 物理模型根据先进的冲量理论设计,图形部分(滚动的台球)依据类似光线跟踪算法计算后,通过GDI输出.-I want to thank God, over a period of time to study I designed a billiards calculus Billard Walnut. Procedur
raytracer-sample
- 基于KDTree的CPU光线跟踪例程,可以直接编译运行-KDTree of CPU-based ray-tracing routines can be directly compiled to run
maomao
- 判断点是否在多边形内的射线算法c++代码-To determine point-in-polygon-ray algorithm c++ code
ziwuguangxianzhuiji
- 用matlab追迹子午光线,处理像差问题-Meridian ray tracing using matlab to deal with the problem aberration
simpleraycast
- 光线投射法三维重建,基于VTK的简单例程-Ray Casting three-dimensional reconstruction, based on a simple VTK routines
Xraydiffraction
- 解析晶体国际cif数据库,模拟晶体的XRD图谱-X-ray diffraction
linetrace
- 光线跟踪场景,包括反射和投射以及镜面放射-Ray tracing scene, including specular reflection and projection, as well as radiation
Lischner_-_Exploring_C++ProgrammersIntroductionto
- Exploring C++ uses a series of self–directed lessons to divide C++ into bite–sized chunks that you can digest as rapidly as you can swallow them. The book assumes only a basic understanding of fundamental programming concepts (variables, functions, e
ter_and_ray_cast
- 一本电子书,讲述了如何快速的进行射线和地形的相交处理-1 e-books, about how fast to deal with the intersection-ray and the terrain
Model
- 用Phong光照明模型显示网格模型(*.smf)。 分别实现不使用/使用增量式法向插值算法,比较两种不同的显示效果 Phong模型中各参数可调,观察它们的作用; 选做:用光线跟踪算法实现简单场景的绘制。该场景由三堵互相垂直的墙和几个球所组成(墙和球表面性质、光源等参数自定)。-With the Phong lighting model shows the grid model (*. smf). Respectively, will not be used/use an increm
ray_opengl
- opengl开发的ray tracing-ray tracing opengl
BVH
- 层次包围盒技术,实现光线追踪和碰撞检测的一个加速方法-BVH is a accelerate method to implement the ray tracing
Cornell_box_parameters
- 这是图形学中实现辐射度或者光线追踪的一个经典场景,现在siggraph文章中经常用到这个模型-This is a classic model for ray tracing and some other 3D graphic experiment.
LAB4
- 从X光片中提取出骨头影响,并对其区域进行标注。-X-ray film extracted from the bones of the impact, and its region mark.
SUPREX
- 可以对薄膜材料的高分辨率X射线进行模拟,分析材料的结构参数,晶格质量等等。- program to simulate and analyze high-resolution X-ray diffraction (HRXRD) from epitaxial thin-film structures. Simulations are performed using dynamical theory.
saolei
- 用c语言在visual C++环境下写的一个扫地雷的游戏-Using c language in visual C++ environment, written in a sweep of the game Ray
HitTesting
- AABB与Ray碰撞测试,内有简单测试 -AABB and Ray hit test, there are simple tests
0houghtoedge
- 可以检测图像中圆和直线的信息,有利于初学者使用学习。-Edge detection has played an important role in the field of computer vision. A parametric edge detection method based on recursive mean-separate image decomposition is introduced. A method for automatic parameter selection
raytracer1
- 自己做的一个光线跟踪程序,是麻省理工大学本科计算机图形学课程的一个实习任务,感觉挺有研究价值,所以就和大家分享一下。-Their own to do a ray tracing program, the MIT undergraduate Computer Graphics courses in a practical task, feeling Tingyou research value, so I share with you.
ptinpoly
- 介绍一种自编和经过多年应用考验过的方法--水平射线法,可适用任意复杂多边形,代码简洁,20行搞定,绝对可靠。-Introduction of a self-compiled, and after many years of applications tested by the method- the level of-ray method, applicable to arbitrarily complex polygons, the code simple, 20-line without