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SDL-1.2.9-mingw32
- SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for mingw32版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardw
SDL-1.2.9-vc
- SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for vc++6.0版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardw
SDL-1.2.9
- This the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. -This the Simple DirectMedia Layer. a general API that pr
SDLRef
- SDL Library Documentation. The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-co
SDL-devel-1.2.13-1.i386
- Simple DirectMedia Layer库,简称 SDL,是为数不多的商业游戏开发公司使用的免费软件库之一。它提供跨平台的二维帧缓冲区图形和音频服务,它支持 Linux、Win32 和 BeOS。也不同程度地支持其它平台,包括 Solaris、IRIX、FreeBSD 和 MacOS。除了大量的服务,包括线程、独立于字节存储次序的宏和 CD 音频,SDL 还提供了一个简单的 API,它允许您尽可能接近本机硬件。使用 SDL 有三重优点:稳定、简单和灵活。
sdl.rar
- SDL API手册,可惜是英文的。还是值得一看,SDL API
SDL-1.2.13-s60-2.3.4
- S60 SDL is a Simple DirectMedia Layer adaptation for S60. SDL is a cross-platform multimedia library: Applications and libraries built on SDL can easily be ported to other operating systems. But S60 SDL does more than makes porting easy: S60 multimed
VDrums
- Virtual Drums is a drum set programed in C using the SDL API, in the Dev-C++ compiler.
SDL-1.2.13
- 这是简单Directmedia层,提供低 级别来访问音频,键盘,鼠标,操纵杆,通过OpenGL三维硬件, 跨多个平台和2D帧缓冲。-This is the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across mult
lage_0.2-2.tar
- lAGE is an adventure game engine for new 2D-adventure games in the style of old LucasArts adventures. It uses SDL as its graphics- and LUA as its scr ipting part. It s API objects and functions will provide an intuitive way to scr ipt new adventures
test2
- SDL例子,如何用SDL的API装载图片-SDL example of how to use SDL' s API loading picture
UOWCampusAssistant
- SDL头文件源代码 用于调用SDL库以及程序编译,是适用性广泛的头文件-sdl source file .h file use for code compile and using SDL API to edit image
explosions
- 2d graghic form old to now but this is very slow api that we can see different Direcx and old sdl-2d graghic form old to now but this is very slow api that we can see different Direcx and old sdl....
SSDLL-129--vcD
- SDL是一个用来写多媒体软件源码的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D fraamebuffer 进行支持的API,常用于游戏源码与模拟器. 此源代码,是一个ffor Visual C++6.0版本源代码 -SDL is used to write multimedia software source multi-platform library, multi-platform general audio, keyboard, mo
SDL-1.2.15.tar
- Linux SDL库,封装了声音、键盘、鼠标、显卡等设备。-This is the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms
SDL_sysjoystick
- This the system specific header for the SDL joystick API. -This is the system specific header for the SDL joystick API.
SDL_QWin
- SDL QWin Source Code for linux QT API Driver.
SDL_bejoystick
- This the system specific header for the SDL joystick API for Linux. -This is the system specific header for the SDL joystick API for Linux.
SDL_sysevents
- SDL BWin Dispatch Message for linux API Driver.
SDL_BeApp
- SDL - Simple DirectMedia Layer for linux API Driver.