搜索资源列表
OceanWater
- D3D实现的海水的逼真绘制和显示,界面简单,实时显示帧速,绘制效果逼真,可全屏或窗口显示。很容易加入其他特效。-D3D water to achieve the realistic rendering and display, the interface is simple, real-time display帧速, realistic rendering effects can be displayed full screen or window. Very easy to add other
fluent关于水和水蒸气的物性参数的udf
- fluent关于水和水蒸气的物性参数的udf,包括蒸汽的密度,水和水蒸汽的比容,导热系数和热传导系数-fluent-about the Physical parameters of the water and vapor
decompression-evaporation-fluent模拟水的降压蒸发之UDF代码
- fluent模拟水的降压蒸发之UDF代码,适合传热流体相关专业,经验证可用-Fluent simulation of water decompression evaporation of the UDF code, and suitable for the heat transfer fluid related professionals, experience card can be used
MyRipple
- 用VC++结合opengl编写的小程序,模拟三维水波纹的场景-VC++ with opengl using a small program written to simulate three-dimensional water wave scene
osgOcean-Source-1.0.1
- osgOcean为openscenegraph海洋模块实现源码编译后即可使用,海洋效果很不够。-osgOcean is the openscenegraph sea module realizes the source code translation.the sea effect is very insufficient.
diaodu
- 多目标优化问题,主要用于城市供水优化调度-Multi-objective optimization, optimal scheduling for water supply
led
- ARM7开发板测试程序,实现流水灯,继电器,蜂鸣器,数码管,按键等器件的操作-ARM7 development board testing procedures, to achieve water lamp, relay, buzzer, digital tube, keys and other devices operate
ARM_STM32
- 说明: ARM_STM32环境,流水灯控制显示 主要硬件: EMSTM32V1+miniSTMV100(内部8MRC) 编译环境: MDK3.10-Note: ARM_STM32 environment, water control and display lights major hardware: EMSTM32V1+ MiniSTMV100 (internal 8MRC) compiler environment: MDK3.10
fftrefraction_src
- Joe Dart s RoamAlaska water demo,用opengl写的水的特效渲染。-Joe Dart' s RoamAlaska water demo, written with the opengl rendering water effects.
SysTick
- stm32的简易SYSTICK制作简易的流水灯,适合初学者。-stm32 simple SYSTICK made simple water lights, suitable for beginners.
S3C2410ucosii
- ucosii在S3C2410上的移植及运行。演示了LED流水灯任务和串口任务的创建及切换。-ucosii transplant on the S3C2410 and running. Demonstrate the water LED lights task and serial task creation and switching.
MatlabRidgeDetection
- Matlab多种图像边缘检测方法 1、用Prewitt算子检测图像的边缘 2、用不同σ值的LoG算子检测图像的边缘 3、用Canny算子检测图像的边缘 4、图像的阈值分割 5、用水线阈值法分割图像 6、对矩阵进行四叉树分解 7、将图像分为文字和非文字的两个类别 8、形态学梯度检测二值图像的边缘 9、形态学实例——从PCB图像中删除所有电流线,仅保留芯片对象-Matlab a variety of image edge detection method 1, u
pidvb
- 模拟pid控制系统对于水位控制的仿真软件,具有良好的人机界面、可以设定pid参数。适合初学者加深理解-Analog pid control system for water level control simulation software, has a good man-machine interface, can set the pid parameter. Deepen their understanding for beginners
PID-Delphi
- PID水量控制仿真演示系统-Delphi源代码及EXE.rar-PID control simulation shows the system of water-Delphi source code and EXE.rar
meanshift-demo
- 基于MeanShift的图像分割,分割出来的每个区域,采用漫水填充算法,使用不同的颜色表示出来。-Based image segmentation of MeanShift, each region segmentation, diffuse water filling algorithm, using a different color represented.
stream
- 任意阶、任意水深的流函数波浪理论求解器,对于学习水波动力学的朋友很有帮助- Stream function wave theory for arbitrary order and water depth. Dalrymple, R.A., ``A Finite Amplitude Wave on Linear Shear Current, Journal of Geophysical Research, 79, 4498-4504, 1974. D
kiva
- KIVA 计算机理具有自由面水流模拟、水气两相流模拟、多相流模拟等。-The kivacomputer management with a free surface flow simulation, and water vapor two-phase flow simulation, multiphase flow simulation.
expert
- 油气解释专家系统源码,用于油田油气水的测录井解释,使用了遗传学算法-Oil and Gas explain the expert system source code for the oil and gas fields of water logging interpretation using genetic algorithms
WaterSimulation-DirectX
- 非常好一篇关于DirectX 3D模拟海水的技术文章,学习3D游戏海水场景必看文章,内容包括海水模拟的详细算法。DirectX、海水模拟、3D游戏、算法-Very good article on the DirectX 3D simulation of the sea technical articles, learning 3D game water scenes must see the article, including details of water simulation algor
stm32
- stm32实验程序(流水灯+液晶屏显示时间)-stm32 experimental procedure (light water+ LCD screen display time)