搜索资源列表
五子棋核心算法
- 五子棋是一种受大众广泛喜爱的游戏,其规则简单,变化多端,非常富有趣味性和消遣性。这里设计和实现了一个人机对下的五子棋程序,采用了博弈树的方法,应用了剪枝和最大最小树原理进行搜索发现最好的下子位置。介绍五子棋程序的数据结构、评分规则、胜负判断方法和搜索算法过程-331 is a widely loved by the public of the game, its rules simple and changeable, very rich and interesting recreational
五子棋2
- 五子棋程序,但是双人对下的,没有进行智能的算法,只能学习一下GDI+了,-331 procedures, but under the double right, no intelligent algorithm, can learn from this GDI +, huh
fiveqi
- 五子棋算法和界面的完美结合,使用方法简单,具有一定的人工智能-renju algorithm and the perfect combination of interface, easy to use and to a certain extent artificial intelligence
wuziqi
- 五子棋算法,小程序求,虽然有些简单,希望对大家有帮助。
五子棋原码
- 很不错的五子棋源代码,算法清析,是学习应用的好代码!
WL40987330 C语言算法集
- 目录 第一部分 基础篇 001 第一个C程序 002 运行多个源文件 003 求整数之积 004 比较实数大小 005 字符的输出 006 显示变量所占字节数 007 自增/自减运算 008 数列求和 009 乘法口诀表 010&
五子棋
- 加权算法五子棋
FiveChessCSharp2003
- 实现五子棋计算机对弈算法,c#2003环境-Gobang computer algorithm to achieve game, c# 2003 Environment
Five_chess
- 采用c#编程的人机对战的五子棋程序,AI智能采用贪心算法和极大极小值算法,程序有详尽的注释,适合参考-C# programming using the man-machine war of Gobang procedures, AI algorithms and intelligent use of greedy algorithm for max-min value, the program has detailed notes for reference
FiveStones
- 两人玩的五子棋算法程序,在VC++6.0编译通过。-Gobang algorithm play two procedures, the adoption of VC++6.0 compiler.
gobang
- 机顶盒所用五子棋源码,包含算法以及几面处理逻辑-gobang for STB
MFCRenju
- MFC的五子棋实现人机博弈,超强AI算法,大家可以下载看一下,欢迎提出意见-MFC-realization of human-computer backgammon game, super AI algorithm, we can download and look at comments welcome
Csourcel
- 经典的手机五子棋源代码,经典五五子棋算法,简便的输赢判断算法。 -Classic phone backgammon source code, the classic five gobang algorithm, a simple win or lose judgment algorithm.
wuziqisuanfa
- 五子棋算法和实现源码,非常完整很有帮助,有助于提高算法的水平-Backgammon algorithm and implementation source code, very complete helpful, help to improve the level of the algorithm
wzq
- 自写五子棋 算法还可以优化 搜索深度更深能增加难度-Since writing backgammon optimization algorithm can also search deeper depth can increase the difficulty. .
Gobang-master
- c++实现五子棋算法,可用,电脑难度适中!-C++ implementation Gobang algorithm, available computer, moderate difficulty!
H1
- 一个五子棋算法,比较智能,单机版的人机对战-A Gobang algorithm to compare intelligent, stand-alone version of the man-machine war
javas五子棋源程序代码
- 五子棋程序 自己用javascr ipt编了个五子棋算法,问题多多,谁能按照我的思路给出修改算法吗?谢谢了(源代码如下:)-331 procedures own use javascr ipt Bianlegan renju algorithm, a lot of problems, who can with my line of thought is given to amend the algorithm? Thank you, the (source code as follows :)
H1
- 一个五子棋算法,比较智能,单机版的人机对战-A Gobang algorithm to compare intelligent, stand-alone version of the man-machine war
javas五子棋源程序代码
- 五子棋程序 自己用javascr ipt编了个五子棋算法,问题多多,谁能按照我的思路给出修改算法吗?谢谢了(源代码如下:)-331 procedures own use javascr ipt Bianlegan renju algorithm, a lot of problems, who can with my line of thought is given to amend the algorithm? Thank you, the (source code as follows :)