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Anti-aliasing-texture
- 球面几何纹理反走样算法,,VC6.0上用MFC编程实现球面几何纹理反走样算法算法。界面简单,内容完整。下载后可以直接使用。-Spherical geometry texture anti-aliasing algorithm ,, on VC6.0 MFC programming using spherical geometry texture anti-aliasing algorithm algorithm. The interface is simple, content and comp
20151024_124310377
- 易语言OpenGL教程第48课轨迹球源码例程程序结合易语言OpenGL支持库,调用API函数实现轨迹球效果。 点评:易语言OpenGL教程总共48课,现缺少22课凹凸映射,35课播放AVI,38课资源文件,45课顶点缓存,46课全屏反走样,47课CG顶点脚本等。后期有可能会补上,敬请期待。 -Easy language OpenGL tutorial forty-eighth lesson track ball source routine procedures combined
Clock
- 用MFC实现的模拟时钟程序,用走样直线实现,和用反走样直线算法绘制指针-Use the analog clock program MFC implementation, implementation and use with aliased line, anti aliasing line drawing algorithm pointer
dasplay_antialiasing
- 本例功能是显示一个由反走样处理的线段组成的八面体 不错的-In this case the function is to display a composed of anti-aliasing processing line octahedral good
tuxing
- 根据Bresenham算法,实现了对直线和圆的反走样,提高了画图的精度。(According to the Bresenham algorithm, anti-aliasing of lines and circles is realized, and the precision of drawing is improved.)