搜索资源列表
DelphiX2000_0717a
- 这是一款很早的DirectX控件,原作者(日本人)在2000年7月后就没更新过了。当时只支持DX7 for Delphi5,无硬件加速,3D功能不全,但经众多使用者的改进,目前非官方版本已支持DX8 for Delphi5、6、7、2005,可硬件加速,本人制作的《长沙三打哈》使用了这款控件。本控件特点如下: 1)简单易用,例程丰富。这是当时使用者众多的原因。 2)加速性能不是太好,特别是使用ALPHA效果时速度奇慢,不支持反锯齿。 3)支持图片库和声音库集成,支持精灵(Spr
pldfjcdh
- 漂亮的反锯齿线条动画
AntiAlisa
- DirectX 开发 AntiAlisa 反锯齿设置 带游戏绕开消息机制的简单框架 注释全 是学习DirectX的必备.-DirectX game development AntiAlisa antialiasing setting to bypass the message mechanism with a simple framework to learn DirectX, all comments must.
ArcDraw
- GDI+画线演示,VS2005开发,包含线条平滑反锯齿功能-GDI+ painting line demo, VS2005 development, including anti-aliasing features smooth lines
AntiAliasing
- 图像的反锯齿,基于GDI+与传统的反锯齿-Anti-aliased images, based on GDI+ and the traditional anti-aliasing
AntiAlias_Project
- 反走样图形的绘制方法,经典,对消除锯齿有很好的帮助-Anti-aliasing graphics rendering method, classical, to have a good anti-aliasing to help
cssSmoothLines
- C#中反锯齿画线的优化算法 源代码,可根据不同需求进行优化-Anti-aliasing line in c#
DirectX---Screen-saver
- 用DX实现的3D旋转立方体半透明屏保,实现全频截图,alpha通道半透明特效,边缘反走样,全频抗锯齿特效等-DX-3D rotating cube to achieve a translucent screen savers, to achieve full-range shots, alpha channel semi-transparent effects, edge anti-aliasing, full-frequency effects such as anti-aliasing
fanzouyang
- 基于Visual C++ MFC的直线反走样算法实现。可绘制直线且实现反走样,消除锯齿。-Based on Visual C++ MFC line anti-aliasing algorithm. Can draw a straight line and to achieve anti-aliasing, anti-aliasing.
Line
- VC++画图避免反走样(或直线出现锯齿) 效果很好,完全没有瑕疵-VC++ Drawing avoid anti-aliasing (jagged or straight) works well, there is no defect
CTGraphics
- 使用GDI绘制平滑线条,带有反锯齿,包括直线,曲线,折线等。-Use GDI to draw smooth lines with antialiasing, including straight line, curve, line, etc.