搜索资源列表
SuperScaling
- 双线性图像插值源代码,实现图像的平滑缩放。-bilinear image interpolation source code, achieving a smooth image scaling.
mysmoothdll
- 实现图象处理的平滑算法.包括双线性图像插值源代码,实现图像的平滑缩放。-achieve a smooth image processing algorithms
Apictureredras
- 由于光学镜头的生产工艺等原因,数码相机拍摄图像常常会出现非线性的几何畸变。针对这一常见问题,采用最小二乘拟合、双线性性插值的方法对拍摄图像进行校正。实验结果表明,该方法能够在保证无颜色失真的条件下获得较为理想的校正结果。 -Due to optical lens production process, digital camera images are often non-linear geometric distortion. In response to this common pro
ImageHandel
- 图像处理的各种操作,包括图像的线性,灰度变换,几何变换,插值算法,边缘检测算法-Various image processing operations, including image linear gray-scale transformation, geometric transformations, interpolation algorithm, edge detection algorithm
Correction-of-remote-sensing-image
- 有关遥感图像的配准和畸变的矫正,包含了空间畸变矫正的常用的三种算法,最近邻法,双线性内插值,三次卷积插值-Correction of remote sensing image registration and distortion
Digital-Image-Processing
- 有源码,适合学习C++的人 一、 读入一幅灰度图象,编写程序显示图象中任一象素点的灰度值。 二、 编程实现RGB彩色空间到HSV彩色空间的转换,并通过调整H、S、V的值实现图像亮度、色度和色饱和度的调节。 三、 1.灰度线性变换、分段线性变换 2.灰度直方图均衡、规格化 3.图象卷积:各种模板实现低通、高通滤波 4.图象中值滤波、最大值滤波、最小值滤波、模板选择滤波 5.伪彩色图象增强 四、 1.图象的加、减、乘、除和逻辑运算。 2.图象的镜像变换、图象的缩放
zoom
- 图像处理 旋转、缩放、平移 仿射变换 双线性插值 三次卷积-Image processing, rotate, zoom, pan, affine transformation, bilinear interpolation, cubic convolution
imagereconstruction
- 通过四邻域方法获得低分辨率图像,用双线性插值和邻域插值进行超分辨率图像重建-The low resolution image is obtained by the four neighborhood method, and the super resolution image is reconstructed by the bilinear interpolation and the neighborhood interpolation.
ConsoleApplication1
- 利用opencv实现图像的缩放,不直接使用resize函数并且采用双线性插值方法-The use of opencv image scaling, do not directly use the resize function and the use of bilinear interpolation method
bi-interpol-shift
- 图像处理之双线性插值,采用移位加速,测试通过。-Bilinear interpolation, using the shift accelerated test.
yyrlstl
- 图像放缩,调用Windows Api函数,采用二次线性插值算法实现,,(Image zooming, calls the Windows Api function, USES the quadratic linear interpolation algorithm,,)
randmask
- matlab处理图像,随机扔掉图像的像素点,并进行双线性最邻近插值(Randomly discard pixels of an image. Bilinear interpolation and nearest neighbor interpolation are also performed)
1
- 已经完成的文字游戏 初学者 后面的有点崩 先用gm版G++和opencv实现图像的双线性插值(The finished word game beginner's point avalanche first uses GM version G++ and OpenCV to realize the bilinear interpolation of the image)
11
- 已经完成的vc文字游戏 初学者 后面的有点崩 先用gm版G++和opencv实现图像的线性插值(The finished VC text game is a point avalanche followed by a linear interpolation of the GM version of G++ and opencv)