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Barsky
- 二维裁剪 梁友栋-Barsky算法 用c语言写的-Building two-dimensional cut-You-Xin Liang-Barsky algorithm written using c language
CGPainter
- 一个二维裁剪算法-用梁友栋-barsky算法实现直线段相对于给定窗口的裁剪-A two-dimensional cutting algorithm- with Liangyou Dong-barsky algorithm relative to a given straight line cut the window
TextWGL
- 梁友栋-Barsky裁剪算法,算法的基本思想:当要裁剪的线段是P0P1, P0P1和窗口边界交于A,B,C,D四点。从A,B和P0三点中找出最靠近的P1的点,从C,D和P1中找出最靠近P0的点。-Liangyou Dong-Barsky clipping algorithm, the algorithm' s basic idea: When you want to cut the line is P0P1, P0P1 and window borders intersect at A,
Liangyou-Dong-Barsky-line
- 在Windows环境下用visual C++实现梁友栋-Barsky直线裁剪算法的编程-In the Windows environment using visual C++ implementation Liangyou Dong-Barsky line clipping algorithm programming
Barsky_clipping
- 在MFC下实现梁友栋的二维裁剪算法,二维图形是固定矩形。-to realize Barsky algorithm in MFC.
算法实现
- Cyrus和Beck用参数化方法提出了比Cohen-Sutherland更有效的算法。后来梁友栋和Barsky独立地提出了更快的参数化线段裁剪算法,也称为Liany-Barsky(LB)算法。(Cyrus Beck Cohen-Sutherland Barsky Liany-Barsky Cyrus Beck Cohen-Sutherland Barsky Liany-Barsky)