搜索资源列表
duqumoxing
- 在DirectX3D中,怎样把用3DMAX绘制的模型导入到程序中(原代码)
OPENGL导入3dsmax实例
- opengl编程导入3ds max模型的实例
Dndhkfein
- 这是一个基于directx8.0 sdk的一3d飞行模拟游戏源码Demo,虽说纹理与模型不怎样,但是功能还是齐全的,包含.x模型导入,飞行控制,2d显示出来,索引缓冲,键盘与鼠标键入,灯光与材质.是是3d学习者的源代码,可直接使用。-This is based on a 3d directx8.0 sdk source flight simulation game Demo, although the texture and the model is not how, but the funct
程序运用VC++结合DirectX技术实现了3D模型导入
- 程序运用VC++结合DirectX技术实现了3D模型导入、声音、billboard。运行该程序须装有dx9 SDK,vc6.0或vs2005,Procedures for the use of VC++ combined with DirectX technology into a 3D model, sound, billboard. Run this program shall be fitted with dx9 SDK, vc6.0, or vs2005
C++DirectXModel.rar
- DirextX实现模型导入,模型创建,灯光设置,摄像机移动,三维字体显示等。,Import DirextX implementation model, model creation, lighting setup, camera mobile, three-dimensional display, such as fonts.
SimulationModel
- STL文件转换成模型文件fm,使得可以很好支持3d建模,模型导入等功能-STL file into a model file fm, so you can well support the 3d modeling, model import functions
3ds_load
- 3DS文件导入OpenGL实现仿真动画的源码-3DS模型导入OpenGl中实现仿真动画的源码
A_3DS_Expl-3D
- opengl 3DS模型导入并实现3D模型的爆炸效果;-opengl 3DS model load;and 3D model effect of the explosion
d3dbase
- Direct3D 导入模型(.X) “TAB”键放大 “Space”缩小 左右方向键旋转-Direct3D import model (. X) " TAB" keys to zoom in " Space" key to reduce the direction of rotation around
osgviewerQT
- OSG是三维场景渲染的API,本程序是基于QT的OSG模型导入与渲染,可作为OSG初学者的参考资料。 -OSG is a three-dimensional scene rendering API, this program is based on the OSG model QT import and rendering can be used as reference for beginners OSG.
SkylineLoadModel
- 该插件是本人在工程项目中开发的一个工具软件,主要功能是向Skyline中导入三维模型。-The plug-in project that I developed a tool for software, the main function is to import three-dimensional model Skyline.
MeshImpl
- 3d 模型的单独导入,从ogre里拿出来的-3d mesh
manyou
- 进行地形的漫游操作,由此得到了一个简单的3DS模型导入的方法。-dkjfllkkd djkdfjdkj kdfdkjfkd
3DS
- 基于opengl导入三维模型,模型导入逼真,模型格式为3ds-Based on the 3d model opengl import,Model, model for the.3ds format
3dmaxLOADogre
- 3Dmax导入OGRE的资料,讲述了如何将3DMAX模型导入OGRE-3Dmax import OGRE information about how to import OGRE 3DMAX Model
3DEDITOR
- 3DEDITOR,3D场景编辑,可以将3Dmax等模型导入,组建3D游戏场景,已经编译通过。-3DEDITOR, 3D scene editing, and other models can be 3Dmax import, the formation of 3D gaming scene, has been compiled through.
Dndhkfein
- 这是一个基于directx8.0 sdk的一3d飞行模拟游戏源码Demo,虽说纹理与模型不怎样,但是功能还是齐全的,包含.x模型导入,飞行控制,2d显示出来,索引缓冲,键盘与鼠标键入,灯光与材质.是是3d学习者的源代码,可直接使用。-This is based on a 3d directx8.0 sdk source flight simulation game Demo, although the texture and the model is not how, but the funct
War3ModelImporterSource
- 魔兽争霸模型导入工具(C++)源代码,配合War3 Model Editor。-The source code for creating model importer DLL s (C++)!
War3ModelImporterSourceMD2
- 魔兽争霸模型导入工具MD2(C++)源代码,配合War3 Model Editor。-The source code for the MD2 (Quake 2) importer (C++)!
War3ModelImporterSourceMS3D
- 魔兽争霸模型导入工具MS3D(C++)源代码,配合War3 Model Editor。-The source code for the MS3D (Milkshape) importer (C++)!