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RadeonSoftShadow
- 软阴影实现源码,由ATI提供 DirectX 8.1
DX软阴影实现
- 使用DX 实现软阴影和对阴影平滑,模糊的处理
jaisao_v61
- 复化三点Gauss-lengend公式求pi,比较了软阈值,硬阈值及当今各种阈值计算方法,考虑雨衰 阴影 和多径影响。- Complex of three-point Gauss-lengend the Formula pi, Comparison of soft threshold and hard threshold and today various threshold calculation method, Consider shadow rain attenuation and mul
qenjing_v62
- 人脸识别中的光照处理方法,比较了软阈值,硬阈值及当今各种阈值计算方法,考虑雨衰 阴影 和多径影响。- Face Recognition light treatment method, Comparison of soft threshold and hard threshold and today various threshold calculation method, Consider shadow rain attenuation and multipath effect.