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3dyxyq
- 3D游戏引擎设计与实现 -3D game engine design and 3D game engine design and 3D YOU opera engine Design and Implementation
real-time_Rending_technique.ra
- 3D游戏:实时渲染与软件技术一书的源代码,包含了Fly3D 3D 实施引擎API,3D game: real-time rendering technology and software source code book, including the implementation of Fly3D 3D engine API
GAME
- 一个C++的仿wow界面3d游戏引擎,框架清晰,三维效果不错,适用于所有人学习3D游戏开发。-Imitation of a C++ interface wow 3d game engine, frame a clear, three-dimensional effect is good for learning for all 3D game development.
Introductionto3DGameEngineDesignUsingDirectX9andCS
- 这个文档告诉你如何开发一个完整的3d游戏引擎使用C#-This text shows how to develop a complete 3D game engine, write games using C#, DirectX 9, and the .NET Framework, and go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design.
3D_Envi_Game
- 三维场景漫游,DirectX写的简单游戏引擎-Based on the DirectX9 ,a small engine of 3D game
3D.Game.Programming.All.In.One
- 这本书是另一本——游戏编程大全的姊妹篇,3D游戏编程大全,着重介绍3D游戏编程用到得技术、知识和3D游戏引擎的编写知识,是学习3D游戏制作,3D游戏引擎制作必备之书。-This book is the second one- the Guinness姊妹篇Game Programming, 3D Game Programming Book, focuses on using a 3D game programming technology, knowledge and the preparati
TricksOfThe3DGameProgrammingGurus
- 本书是游戏编程畅销书作者André LaMothe的扛鼎之作,从游戏编程和软件引擎的角度深入探讨了3D图形学的各个重要主题。全书共分5部分,包括16章的内容。第1~3章简要地介绍了Windows和DirectX编程,创建了一个Windows应用程序模板,让读者能够将精力放在游戏逻辑和图形实现中,而不用考虑Windows和DirectX方面的琐事;第4~5章简要地介绍了一些数学知识并实现了一个数学库,供以后编写演示程序时使用;第6章概述了3D图形学,让读者对本书将介绍的内容有大致的了解;第7~11
IntroductionTo3DGameEngineDesignUsingDirectX9
- This text shows how to develop a complete 3D game engine, write games using C#, DirectX 9, and the .NET Framework, and go beyond simple graphics to explore audio, user input, artificial intelligence, and multiplayer design
Engine_v0.2
- 一个超级cool的3d游戏引擎,包括示例源代码与引擎源代码。 -A super-cool of the 3d game engine, including the sample source code with the engine source code.
Packt.-.3D.Game.Development.with.Microsoft.Silver
- A practical guide to creating real-time responsive online 3D games in SilverLight 3 using C#, XBAP, WPF, XAML, Balder, and Farseer Physics Engine.
Introduction_To_3d_Game_Engine_Design_Using_Direct
- 书籍Introduction To 3d Game Engine Design Using Directx 9 And C Sharp英文原版-Book Introduction To 3d Game Engine Design Using Directx 9 And C Sharp original English
GameEngine
- 用Direct3D编写的一个游戏三维图形引擎,可供初级学者参考-Written in a game with Direct3D 3D graphics engine, available for junior scholars refer to
20076181589302
- 这是一款使用纯 DirectX 制作的 3D 赛车游戏,没有使用 3D 引擎。你能驾驶跑车在赛道上驰骋,支持游戏杆、手柄。压缩包中除了源代码之外,还包括了精美的赛车模型。请看程序截图! -This is a pure DirectX produced using 3D racing game, do not use the 3D engine. You can drive sports car ride on the track, support the joystick, the handle
APress.Introduction.to.3D.Game.Engine.Design.Using
- Apress荣誉出品的directx9编程书,此版书被认为是directx9编程的经典参考书。-Produced for directx9 Apress programming book, this edition of the book is considered the classic reference directx9 programming.
3Dgame-engine-design
- 3D游戏引擎设计的架构,用DirectX编程方法,也参考OpenGL方法.-3D game engine design architecture, programming with DirectX, OpenGL also reference method.
ExoEngine
- ExoEngine 3d游戏渲染引擎,支持directx,opengl-ExoEngine 3d game rendering engine, support directx, opengl
HHGE-EditboxG
- HGE是一个高效的2D游戏引擎,它是完全开源的(基于Visual C++),授权是慷慨的ZLib License,任何人可以几乎不受限制的使用它,或基於技术核心开发引擎。 HGE简单的说,就是以3D加加速实现2D图像的做法,它的作品可以在很低配置的计算机就能高效运作,目前,国外人士评价HGE为最好的非商业2D游戏引擎。官方首页:http://hge.relishgames.com/ 国内游戏爱好者研 -HGE is an efficient 2D game engine, it is com
unity400f7patch
- 3d游戏引擎破解版的 需要的同学可以下载-3d game engine cracked version needs students can download
d3-dgui
- 根据一本3d游戏书写的微型引擎,目前只做了按钮和x文件显示骨骼动画还不完善 -Miniature writing a 3d game engine, the only button x documents show skeletal animation is not perfect
3D游戏引擎设计与实现
- 使用Visual C++ 编写的3D游戏引擎设计与实现(Design and implementation of 3D game engine)