搜索资源列表
Box2D_v2.0.1.rar
- 2D物理引擎Box2D的最新版本,同时支持C++和C# ,2D physics engine Box2D the latest version supports C++ and C#
box2dxna-62331
- Box2d 物理引擎 愤怒的小鸟就是用这个做的-Box2d angry bird is the physics engine to do with this
Farseer-Physics-Engine-3.3.1-Class
- c# xna框架下的先知物理引擎 功能强大 封装性好-c# xna framework of the prophet powerful physics engine package is good
Box2D_v2.0.1
- Box2D_v2.0.1 2维游戏物理引擎-Box2D_v2.0.1 2-dimensional game physics engine
Taiqiu
- vc6 + 图形引擎OGRE + 物理引擎PhysX 写的3D台球游戏,业余作品,游戏中有些bug,不过本程序的最大亮点是实现图像引擎OGRE和物理引擎PhysX的结合,我在网上找遍了都没有相关资料,都是自己摸索的,希望能给一玩OGRE和physx的朋友一些帮助。-vc6+ graphics engine OGRE+ physics engine PhysX written 3D billiards game, amateur works, games, some bug, but the bi
SPE_SDK_1.10
- Simple Physics Engine v1.10 Tutorials : Get Start Joint Break References : ISPEShape ISPERigidBody ISPEJoint ISPEWorld -Simple Physics Engine v1.10Tutorials: Get Start Joint Break References: ISPEShape ISPERigidBody ISPEJoint ISPEWorld
DynaForce
- 国人用c++开发的物理引擎-People with c++ Developed physics engine
spe01
- Simple Physics Engine OpenGL Program
Morgan.Kaufmann.Game.Physics.Engine.Development.M
- Game physics engine development
tokamak_1.0.5a
- 一个游戏的物理引擎,来源于日本最新的开源。非常不错,已利用它开发了游戏。-It s a physics engine for developing 2d or 3D games.
GamePhysicsEngineDevelopmentCode
- (C++) Game Physics Engine Development
Box2D_v2.0.1
- Box2D is an open source 2D physics engine for games.
openode.tar
- This a patch for ODE game physics engine. It allows you to set a gravitation value to an individual object. I made the patch and it is open source.-This is a patch for ODE game physics engine. It allows you to set a gravitation value to an individua
FarseerPhysics2.11
- 可用于XNA、Silverlight的物理引擎,目前支持2D计算-Can be used to XNA, Silverlight physics engine, currently supports 2D calculation
flatland-v1-3
- Flatland是一个跨平台的面向对象的2D碰撞检测库,使用C++编写,*面,压缩包中附带两个例子,使用openGL编写。-Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two s
gputerrain
- This demo is powered by ODE (Open Dynamic Engine), a physic API made by Russell Smith. Press the left mouse button to shoot on some boxes. ODE can do so much more than just box physics, check it out here: ODE-This demo is powered by ODE (Open Dynamic
Packt.-.3D.Game.Development.with.Microsoft.Silver
- A practical guide to creating real-time responsive online 3D games in SilverLight 3 using C#, XBAP, WPF, XAML, Balder, and Farseer Physics Engine.
PHYX
- 刚体力学的资料。有想自己写简单物理引擎的可以参考下。-Rigid body mechanics of data. Want to write a simple physics engine that can refer to the next.
Farseer-Physics-Engine-3.2-XNA
- Farseer 是基于微软XNA游戏框架的一个简单易用的物理引擎 里面包含了所需类库-Farseer is based on the Microsoft XNA game framework, an easy Physics Engine class library which contains the required
Shared_Source
- 一个自己开发的物理引擎技术介绍 http://www.nvidia.cn/object/physx_new_cn.html http://baike.baidu.com/view/1261337.htm 入门教程 http://hi.baidu.com/pplboy/blog/item/4c05cefa23a0319258ee90e9.html-A physics engine developed their own technical presentations http://