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jiank
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\\Program Files\\Microsoft DirectX 9.0 SDK \\Samples\\C++\\DirectShow\\BaseClasses”
SoundFx
- 使用DirectX 9 SDK 开发的可以给指定文件加载音效的一个小程序。比如可以添加混响、扭曲、声像偏移等音效。 该程序在windows2000 directx 9.0 sdk vc++ 6.0环境下编译通过。
Battle
- 一个战斗系统的demo,使用VC和DirectX9.0开发,游戏开发中的一个典型模块。-A battle system demo,developed using VC and DirectX9.0,a typical module when developing games.
SimplePlayer
- 基于direcshow的简单的视频解压和播放小程序 vc 6.0实现 directx 9.0 sdk-Based on the simple direcshow video decompression and playback applets vc 6.0 to achieve directx 9.0 sdk
AV8SDK
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加-Program running on a platform under Windows 98/2000/XP/2003 can VC++ 6.0 or. NET in debug. Before co
SDK4565464778
- 基于VC++远程视频监控系统,程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\Program Files\Microsoft DirectX 9.0 SDK \Samples\C++\DirectShow\BaseClasses”-Based
dx9.0sdk
- 可用在VC++6.0上的directx9.0sdk,-Can be used in VC++6.0 on directx9.0sdk,
CJLibrary608c
- 序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加-Preface platform running on Windows 98/2000/XP/2003 can VC++ 6.0 or. NET debugging. Please install be
shipinjiankong
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\Program Files\Microsoft DirectX 9.0 SDK \Samples\C++\DirectShow\BaseClasses”。-view
远程视频监控系统源代码
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试,调试前请先安装Microsoft DirectX 9.0 SDK。远程视频监控源代码(The program runs on Windows 98/2000/XP/2003 platform, which can be debugged in vc ++ 6.0 or.net. Please install Microsoft DirectX 9.0 SDK before debugging.