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umvistad3d
- This article will demonstrate how to access the power of Vista s new hardware accelerated windowing system without \"managed\" languages and best of all, without any use of .NET at all. The application provided uses good old unmanaged C++ and Direc
Sample-Cube.用directX渲染一个立方体
- 用directX渲染一个立方体,并在六个面贴上图片纹理,方向键控制立方体的旋转,DirectX rendering with a cube, and paste the picture in six surface texture, the arrow keys to control the rotating cube
TexCube
- 用Directx创建带纹理的正方体!能够进行旋转-Directx to create a textured cube! Can be rotated
mfc
- 在MFC架构中,渲染一个立方体,directX,可以旋转,鼠标可响应-In the MFC framework, the rendering of a cube
effect3
- VC6 开发的将OpenCV和DirctX结合起来的程序,程序通过控制功能载入图像,然后经过OpenCV的函数处理,然后将纹理贴到旋转立方体表面。-VC6 project combined with OpenCV and DirectX, program load a picture and process this picture using CV and then pasted the processed picture to the cube.
Tut03_Matrices(cube)3
- DirectX 9.0 Tutorial Matrices Cube.
Cube
- directx 游戏基本程序 C++ directx 游戏基本程序 C-directx directx 游戏基本程序 C++ directx 游戏基本程序 C++
dx9_offscreen_rendering
- This sample demonstrates how to create dynamic textures // through off-screen rendering. // // As a demonstration, a spinning textured cube is rendered // to an off-screen surface, which is in turn, used to create // a dynamic texture. T
fsource
- Engine Introduction Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components: * Kernel system, with scene manager, camera and simple
Scaling
- 縮放大小的範例,使用 Visual C++ + , DirectX 3D-Scaling cube ... using Visual C+++ DirectX 3d .......
Cube_Light
- Cube Light in Directx 9.
square
- directX 基础 正方型的绘制,很好的directX入门-Cube mapping
magic_1.1_code
- 3D 魔方 游戏 源码 vc++ directx -3D magic cube
colorCube
- 彩色的立方体和白色的茶壶,茶壶在立方体周围旋转。-there a color cube and a white teapot in it.
Cube
- DIRECTX编程实例,一个简单的旋转茶壶-DIRECTX programming examples, a simple rotation of the teapot
DirectX---Screen-saver
- 用DX实现的3D旋转立方体半透明屏保,实现全频截图,alpha通道半透明特效,边缘反走样,全频抗锯齿特效等-DX-3D rotating cube to achieve a translucent screen savers, to achieve full-range shots, alpha channel semi-transparent effects, edge anti-aliasing, full-frequency effects such as anti-aliasing
Cube
- 使用C#和Directx制作的旋转立方体,拥有光照和材质-Using C# and Directx produced by rotating cube, with the light and material
Cube
- this sample for DirectX basic DrawPrimitive
transparent-cube-vb-ib
- 通过vertex buffer和index buffer构建的立方体cube 开启了透明通道并留有纹理融合代码和接口端,可设置纹理的路径即可开启纹理融合 课堂作业,对于初学者是一个很好的学习directx 纹理 透明 和材质光源的一个示例程序-Open transparent channel through cube cube vertex buffer and index buffer built and left texture blending code and interface p
cube
- directx 3D 上色的正方体,绕y轴旋转-directx 3D color cube, rotate around the y-axis