搜索资源列表
DSound
- Direct Sound放音程序代码-Direct Sound of audio code
DSound Manager 用Directsound制作的一个音频播放器
- 用Directsound制作的一个音频播放器,网络视频核心技术开发第五章源码-With Directsound produced an audio player, network video source the core technology development Chapter
DSound_demo.zip 使用DirectSound播放wave文件
- 使用DirectSound播放wave文件 ,Using directsound to play wave file
DSound
- 此程序利用DirectSound7实现声音采集并显示其波形,优点是代码很简单,缺点是比较耗CPU,应为每次采集都需要清空Buffer。有需要的看看吧,改进一下应该会比较好用。-DirectSound7 use this procedure to achieve the sound collection and display its waveform, the advantages of the code is very simple, the disadvantage of comparing
StreamingPlayer
- 实现播放音频流文件,通过dsound实现,开发环境C#-Wav files for playing through dsound implementation, development environment, Vc++
dx03
- 自己写的一个DirectX 例子, 例子包含代码包含图形Direct3D + DirectInput输入 + 声音Dsound, dmusic, dshow的使用-Write their own example of a DirectX, for example, contains the code that contains graphics Direct3D+ DirectInput input+ sound Dsound, dmusic, dshow use
DSound
- dsound头文件,详细说明了dsound是如何操作的!-dsound first document is a detailed descr iption of how to do dsound!
cvery_382934534
- 好用的代码,分享一下. 曾经学习过Directshow 的开发,对于Dsound 一直没有仔细的莱学习,以前只是知道 Dsound 是做音频开发的,我一直以为它和Dshow 的结构体系差不多,经过仔细学习后,发 现,其实他们完全两码事。-good HRESULT WINAPI DirectSoundEnumerate( LPDSENUMCALLBACK lpDSEnumCallback, LPVOID lpContextfor our friend,thank you ver
Dsound
- 打造自己的音频播放器,可以播放多种音频格式的文件-Create their own audio players that can play multiple audio file formats
dx3ddirs
- 一个自己写的DirectX 例子代码,包含图形Direct3D + DirectInput输入 + 声音Dsound, dmusic, dshow的使用。-DirectX write their own examples of a code, including graphics Direct3D+ DirectInput input+ sound Dsound, dmusic, dshow use.
Trip-a-Droid-v2.1-source
- Freeware game source to learn how to use DirectX(ddraw, dsound, dinput, dmusic)
Skeleton-code
- 视频播放器的骨架程序,使用了dsound API-skeleton code for video replay, using dsound.
Dsound
- DXSound 多媒体声音采集 播发源码和样例-DXSound broadcast multimedia sound source and sample collection
DxSound
- DSound实现的声音采集程序,可以录音、暂停、播放,欢迎下载。-DSound realize voice collection procedures, can the recording, pause, played, welcome to download.
RecordAudio
- 我从事语音信号处理几年了,这是我用过的最好的录音、播放封装类,可以选择录音源。使用waveinopen windowsAPI录音,与directsound相比,个人感觉更简洁轻便,dsound毕竟是擅长进行各种音频特效处理的,我们通常不需要,使用起来繁琐。这个代码是我在VS2010下编译通过的,原来的程序当鼠标拖动窗口的时候导致无法再响应录音线程消息。所以禁止了窗口的拖动,直到点击停止。使用的时候在InitDialg中初始化类,可以仔细看一下源码。然后就可以点击录音、停止、播放等。这个封装类继承
Wdx03r
- 自己写的一个DirectX 例子, 例子包含代码包含图形Direct3D + DDirectInput输入 + 声音Dsound, dmusic, dshow的使用 -They write a DirectX example, the example contains the code to include the use of graphics the Direct3D+ DDirectInput input the+ sound Dsound, dmusic, dshow
chat
- 语音聊天小工具,使用dsound,环形缓冲,对数据进行混音消除处理-chat tool
dsound
- VS2010下利用Dsound实现的一个音乐播放器,是学习DSound的一个入门代码-this is a music play developed by vs2010 and dsound
simplest_audio_play_directsound
- 利用系统dsound实现播放pcm音频数据。(Using system dsound to play PCM audio data.)
DSoundModule
- DSound是directx中的用来处理声音特性的一部分,播放音频需要准备的工作其实和waveout也是差不多啊。(DSound is part of DirectX used to process voice characteristics. The preparation for playing audio is actually similar to waveout.)