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这是在VB环境下实现动态绘制贝塞尔曲线的事例代码,希望对喜欢的朋友有用-This the VB environment dynamic mapping Bessel curve code examples, and I hope to the likes useful friends
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本例实现了一个简单的绘工具,该绘图工具具有打开,关闭,保存,另存文件的功能;它能够对直线,矩形等几种图元进行绘制和操作。本章主要介绍了视图文档的程序框架的应用,创建工具条,使用设备环境变量的各种绘制功能,使用设备环境变量的不同绘制模式,实现文件的流式存储与加载功能等。-the cases to achieve a simple painting tool, the graphics tools with open and closed, preservation, Save document f
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能在MDT5/6环境下对已经存在地曲面进行全部和局部区域展开,同时能进行源曲面和展开平面上点和线地相互映射-in MDT5 / 6 right environment to surface already exists for all regional and local begin and can be the source for surface and start Plane dots and lines to the mutual mapping
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介绍了基于vc6环境下的fltk图形开发包的环境配置,从win32控制台启动,获取当前系统时间,并绘制一时钟-briefed on the environment vc6 fltk graphical development environment package configuration, win32 console from the start, access to the current system time, and the mapping of a clock
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本章实现了一个简单的绘工具,该绘图工具具有打开,关闭,保存,另存文件的功能;它能够对直线,矩形等几种图元进行绘制和操作。本章主要介绍了视图文档的程序框架的应用,创建工具条,使用设备环境变量的各种绘制功能,使用设备环境变量的不同绘制模式,实现文件的流式存储与加载功能等。-chapter achieve a simple painting tool, the graphics tools with open and closed, preservation, Save document functi
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运行环境TC,windows .实现贝赛尔纽曼函数绘图源代码-operating environment, windows. Mapping function to achieve Beisaierniuman source code
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一个GIS的绘图源代码,开发的环境是C++.NET-a GIS mapping source code, the development environment is C.NET
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第1章 Visual C++概述
1.1 Visual C++概述
1.2 Windows编程模式
1.2.1 面向过程的MS-DOS编程
1.2.2 面向用户的事件驱动编程
1.2.3 Windows消息机制
1.2.4 Windows系统消息类型
1.3 MFC类库
1.3.1 MFC类库的优越性
1.3.2 MFC类库说明
1.3.3 MFC框架与消息映射
1.4 Windows应用程序框架
1.4.1
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在游戏引擎的各个周期中绘制一条连接到一个随机位置上的圆的直线。本程序的目的是演示如何在游戏环境中绘制图形。-the game engine cycle all connected to a drawing a random location on the Circle Line. The purpose of this program is to demonstrate how the game environment mapping graphics.
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运用direct3d用茶壶对周围环境做映射-Use Direct3D with teapot on the surrounding environment mapping
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Engine Introduction
Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components:
* Kernel system, with scene manager, camera and simple
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9.direct3d的光影对映和环境对映。direct3d的很好的教程。-9.direct3d light and shadow on the mapping and environment mapping. direct3d a good tutorial.
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球型环境映射,vc6.0+DirectX实现-Spherical environment mapping, vc6.0+ DirectX implementation
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环境映射贴图,做图形开发的想必都看过环境映射带来的震撼效果吧。这个是最简单的环境映射实现源码。只供参考。-The environment mapping maps do graphical development presumably have seen the shock effect of environment mapping. This is the easiest environment mapping to achieve source. For reference only.
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Visual C++ 6.0环境下的绘图软件开发,包含基本的功能,如打开文件等。-Visual C++ 6.0 environment mapping software development, including basic functions, such as opening files.
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在VC++环境下编制的绘制实时曲线的源代码,供参考-Prepared in VC++ environment mapping real-time curve of the source code, for reference
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CODE STUDIO C# GDI+ development class Viso fl matlab used in drawing commands i This is the windows QT programmin Program of the curve, a real-time Mouse set control points, draw B- java drawing board simulation win Mastery letter. Lc5 file to be mo
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C# GDI+ development class Viso fl matlab used in drawing commands i This is the windows QT programmin Program of the curve, a real-time Mouse set control points, draw B- java drawing board simulation win Mastery letter. Lc5 file to be mo To simulate
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C# GDI+ development class Viso fl matlab used in drawing commands i This is the windows QT programmin Program of the curve, a real-time Mouse set control points, draw B- java drawing board simulation win Mastery letter. Lc5 file to be mo To simulate
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direct3d10下的几种环境贴图的实现-environment mapping in direct3d10
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