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Real-Time 3D Terrain Engines 的源代码,描述怎样实时渲染3D地形,对游戏开发者应该有帮助。-Real-Time 3D Terrain Engines source code, describing how real-time rendering of 3D terrain, the game should help.
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本程序通过ASM顶点渲染利用纹理映射和光照实现短毛发的实时渲染。使用VC和DirectX编写。,This procedure ASM vertex shader through the use of texture mapping and light short hair to achieve the real-time rendering. VC and the preparation of the use of DirectX.
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3D游戏:实时渲染与软件技术一书的源代码,包含了Fly3D 3D 实施引擎API,3D game: real-time rendering technology and software source code book, including the implementation of Fly3D 3D engine API
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DirectX 短毛发实时绘制,中文注释清晰明了,代码写的很漂亮。初学者必看。,DirectX real-time rendering short hair, Chinese Notes clarity, the code is beautifully written. Beginners a must-see.
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DirectX实时渲染技术详解的源代码,一步一步从0开始教,没有过多废话,以DX8为主-DirectX real-time rendering technology Xiangjie the source code, step by step, starting from 0 to teach, no-nonsense, to DX8-based
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通过本程序,可以在界面上实时的绘制曲线与显示-Through this process, you can interface with real-time rendering curves show
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智能手机通过蓝牙与监控设备通信程序,VS2005编写,读取虚拟串口数据,实时绘制波形,并显示心率数据。有问题联系我:14562024(QQ)-Smart phone via Bluetooth and monitoring equipment, communication procedures, VS2005 prepared to read a virtual serial port data, real-time rendering waveforms, and display the he
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directx9.0和vc短毛发实时绘制-DirectX9.0 and vc short hair real-time rendering
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地形的实时渲染,不错的学习程序,希望对大家有帮助
-Real-time rendering of terrain, a good learning process for all of us want to help
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通过串口接收二维转台返回的码盘值,在界面上实时绘制码盘值曲线,同时还可将指令传给二维转台控制器,对二维转台进行实时控制,观察控制结果,原创。-Through the serial port to receive the return of two-dimensional turntable encoder value, in the interface of real-time rendering code set value curve, at the same time can also b
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VC++环境下从串口读取数据并实时绘制曲线图-VC++ Environment to read data from the serial port and real-time rendering curves
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[英文游戏编程图书全集].real-time.rendering.tricks.and.techniques.in.directx.rar -[English game programming book The Collected Works]. Real-time.rendering.tricks.and.techniques.in.directx.rar
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一个非常好的实时体绘制火焰源代码,使用visual studio 2008(C++)开发-A very good real-time volume rendering flame source code, the use of visual studio 2008 (C++) development
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短毛发实时绘制使用DX9 DXUT
开发环境为windos NT C-Short hair real-time rendering DX9 DXUT use development environment for windos NT C++
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Real-Time Rendering Tricks and Techniques in DirectX一书的书附源代码-Real-Time Rendering Tricks and Techniques in DirectX book a book attached to the source code
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VB6可以纯CPU实时渲染3D图形,以前大学的时候一直羡慕其他软件渲染的酷酷的3D数学函数
现在我们终于也可以了,你可以把它改造成一个3d函数渲染软件 -)线框模式下的渲染可是抗锯齿的哦!-VB6 can be pure CPU real-time rendering 3D graphics, when former university has been the envy of other software 3D rendering of the cool mathematical fun
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该程序使用串口 从下位机获得数字量然后用曲线实时绘制在屏幕上-The program using the serial port from the next crew access to digital and then use real-time rendering on the screen on the Curve
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Direct3D实时渲染技术的一些小例子-Real-time rendering Direct3D some small examples
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实现实时对数据的绘制,可以很好的处理数据的实时显示(Real-time data rendering, can be a very good deal with real-time data display)
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Real Time Rendering.3rd.pdf, 学习gpu的很好书籍(Real Time Rendering.3rd.pdf, learn gpu good book)
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