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NURBSsurfaceCode
- 使用VC++、OpenGL绘制NURBS曲面的源代码-Using VC++, OpenGL rendering NURBS surfaces of the source code
Gwork
- OPENGL下一个简单的图形系统。包括了基本操作及一些高级技巧如动画,蒙板,曲线曲面生成等。-OPENGL under a simple graphics system. Includes the basic operation and some advanced techniques such as animation, masking, generation of curves and surfaces.
OpenGLrenderingtypicalsurface
- 本文主要讨论了在VC++中使用OpenGL绘制Bezier、NURBS等典型曲面的一般性方法。-This paper discusses the use of VC++, OpenGL rendering Bezier, NURBS surfaces and other typical general approach.
VNURBS_curvedi
- Visual C編的OpenGL下顯示非均勻有理B樣條曲曲面(NURBS),可自行調整參數,已通过测试。 -Visual C series of the OpenGL display non-uniform rational B-spline curved surfaces (NURBS), can adjust the parameters have been tested.
OOpenGLLp
- OpenGL绘制,通过绘制点点线面构成一个小汽车可直接使用。 -OpenGL rendering, constitutes a car can be used directly by drawing little lines and surfaces.
Generic
- vc++编写的单文档opengl的初始化,以及简单点线贝斯曲线和面的绘制,适合初学者。-Initialization vc++ opengl prepared by the single document, and a simple point line drawing bass curves and surfaces, suitable for beginners.
QuadricHandModel-master
- 这是一个基于openGl制作的一个手势识别程序(This is a 3D hand model developed mainly for vision-based hand motion analysis. The hand model is modeled as a set of rigid quadratic surfaces, and has 27 degrees-of-freedom (DoFs) including 6 DoFs of global motion and 21 DoFs