搜索资源列表
VRML-brief-summary
- 一个关于vrml技术的小结性资料,精炼的介绍了vrml中使用大的插件管理器,开发环境及相关内容,是虚拟现实技术初学者不可多得的好资料!-on vrml a summary of the technical data, Refining vrml introduction to the use of a plug-in device management, the environment and development-related content, Virtual reality techno
VRML
- 星球大战 基于VRML编程 使其具有电影的效果
vrml
- 用VRML,3DMAX和javascr ipt设计的一个虚拟校园漫游系统的设计说明书
vrml课件
- vrml课件
vrml实例模型
- 是个vrml程序
vrml
- 基于vrml的虚拟校园的实现,虚拟现实技术 ,vrmlpad编译器。-Vrml-based implementation of the virtual campus, virtual reality technology, vrmlpad compiler.
JAVA-VRML
- 题目:JAVA在VRML中的引用 性质:科技论文-Title: JAVA in VRML quoted in nature: scientific papers
Java~VRML_Design
- Windows、Unix操作系统HTTP服务器架设,并以专栏形式,对java及HTTP、VRML等语言进行介绍。-Windows, Unix operating system to set up HTTP server, and to form columns of java and HTTP, VRML and other languages are introduced.
vrml
- 采用虚拟现实建模语言编制的虚拟现实场景; ——雪山场景,彩灯-Virtual Reality Modeling Language
15883840jiaoxuekejian
- vrml的ppt,下的东西,大家分享,原创者见谅-xcvvdfvvsdfvdvs
ISO-IEC-14772-VRML97
- 基于X3D/VRML的三维场景设计与实现,介绍的比较详细.适合学习X3D和VRML-X3D/VRML three-dimensional scenes based on the design and implementation, described in more detail. Suitable for learning X3D and VRML
houses
- VRML商场实例,包含5个空间,从不同的角度,不同的观点欣赏-Examples of VRML Shopping
vrml-Top-Lathe
- 车床顶尖 用vrml做的三维模型 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -Top Lathe
car2
- vrml一个车的实例,做的很不错。方便素材使用-vrml instance of a car and do very well. Material to facilitate the use of
key
- 虚拟现实用...VRML语言编写...文件名就是建模的物件名称-Virtual reality ... with ... VRML language file name is the name of the object model
VRML
- 虚拟现实的完整的课件,包括第虚拟现实系统的硬件设备,虚拟现实系统的相关技术,等等。-Complete courseware virtual reality, including the first virtual reality system hardware, virtual reality system related technology, and so on.
convert_pointcloud_to_VRML
- 一个将点云数据转换为VRML格式的代码。-A point cloud data into VRML format code.
vrmlroom
- vrml 语言简单示例 VRML 语言 实例-vrml room
VRML
- VRML基础教程 1/Shapes, geometry, and appearance 2/Animation, sensors, and geometry 3/Textures, lights, and environment(VRML Tutorial 1 1/Shapes, geometry, and appearance 2/Animation, sensors, and geometry 3/Textures, lights, and environment)