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001_Texture_Mapping
- texture mapping using opengl
keke
- openGL初步建模 缺少纹理 有框架 能缩小 能放大-openGL Texture with the lack of initial modeling framework can be reduced to enlarge
Realization-of-PNG-Texture
- 基于OpenGL的PNG纹理映射的实现,使用CxImage类作为图片数据调用的类,并将png作为opengl的纹理。-The PNG achieve OpenGL-based texture mapping using CxImage class as a class picture data calls, and png as opengl texture.