搜索资源列表
Polygon
- VC++中动画的实现,通过Opengl图形库的调用,和双缓冲技术来实现动画。-VC++ in the realization of animation through Opengl graphics library calls, and double buffering techniques to achieve the animation.
3DMAX_ASE_OpenGL
- 将opengl与vc结合对导入的3ds文件进行控制-Vc will combine with the opengl import 3ds file to control
gear
- 还是一个在VC环境下的齿轮动态演示程序,使用了opengl的光照指令-VC environment is a dynamic demo gear, use the opengl light instruction
OpenGL
- OPENGL库文件,1.将开发库中的.h文件拷贝到Visual C++ 6.0的\Include\GL目录中 2.将.lib文件拷贝到Visual C++ 6.0的\lib目录中 3.将.dll文件拷贝到操作系统的system32目录中-OPENGL vc++
3ds
- vc环境下 利用OpenGL将3ds模型导入到程序中 -vc environment using OpenGL 3ds model into the program
opengl
- opengl结合vc++的源程序,基于opengl的三维立体模型坐标仿真-The opengl combined with vc++ source, based on the coordinates of the three-dimensional model of the opengl simulation
triangle
- this s create triangle with openGL in Vc-this s create triangle with openGL in Vc++
yuanzi
- opengl,一个场景,写了一个院子,大家可以参考一下,用vc++可以打开,初学者-opengl, a scene, wrote a yard, you can refer to, can be opened with vc++ beginners
v6440_SetupA3DEngine
- 三维控件(A3DEngine),三维操作程序,VC6.0和OpenGL开发的3D物体建模,场景管理 ,虚拟模拟的三维控件,可用于Delphi,VC,VB,PB多种语言开发-Three dimensional control (A3DEngine), the 3D object modeling procedures, 3D, VC6.0 and OpenGL development of three-dimensional virtual simulation scene management,