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TrianglePickingSample_4_0
- Picking with Triangle Accuracy for XNA 4.0 This sample shows you how to access vertex position data from a model. It then uses that information to implement a per-triangle picking test.
PickingSample_4_0
- Picking Sample for XNA 4.0 This sample shows how to determine whether a player s cursor is over an object, and how to find out where on the screen an object is.
StockEffectsSample_4_0
- Stock Effects for XNA 4.0 Stock effects provides source code for the five effects (BasicEffect, SkinnedEffect, EnvironmentMapEffect, DualTextureEffect, and AlphaTestEffect), and the default shader used by SpriteBatch (SpriteEffect), built into the
PdnXnb_v0.4.0.0
- This plugin allows viewing and editing of XNA compiled textures inside Paint.NET. v0.4.0.0 Updated library for compatibility with Paint .NET 4. Updated project to NET 4.5. Copy all files to C:/Programs Files/paint.net/FileTypes-Thi