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pSide2.5_source
- Includes source code for a API base hook dll. Which allows the user to take complete control of the program. In this case a game called Planetside
bscl
- 变速齿轮原理是,游戏在刷新画面时会用到时钟来控制刷新速度,有过游戏开发的人都知道,一般游戏锁定1秒30帧,这样会很流畅,人眼有视觉停顿,当速度达到1秒16帧的时候,就是在跑动画了,游戏用到的计时器有大部分是两个windows提供的api函数,一个是::GetTickCount,一个是::timeGetTime,这两个api的原型请查msdn,我们利用hook api 去修改它的值,从而改变游戏速度,工程是一个d-Change gear principle is that the game wil
cinder-Cinder-Kinect-e607953.tar
- Microsoft Kinect Game Control Device Of 3D Scan Gaming
MyKeyHook
- 通过拦截键盘输入,然后通过sendmessage给所有游戏窗口,,实行 “一个键盘” “同步操控” “多游戏角色”,,,很爽,很给力,原创的哦,个人觉得挺好用!-By intercepting keyboard input, and then sendmessage to all the game window, and implement " a keyboard" " synchronous control" " multi-game charac
windonh
- 获取窗口句柄,向窗口发送键盘、鼠标控制命令。比如,向游戏-Gets the window handle to the window to send keyboard and mouse control commands. For example, the game