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人物攻击示例--DX
- 1.攻击 实现了游戏中的人物攻击效果; 公告板技术; 利用高度图生成三维场景地形.
D3d
- 利用托管的DirectX9.0C+VS2005编写,实现了从高程数据中读取数据,构建一个三维地形。-The use of managed DirectX9.0C+ VS2005 prepared to achieve elevation data from the read data to build a three-dimensional terrain.
01_Terrain
- directx9.0和vc实现三维地形模拟-DirectX9.0 and the realization of three-dimensional topography simulation vc
01_Terrain
- 该程序采用DirectX实现了三维地形模拟的基本内容。该程序将三维地形的模拟封装在一个CTerrain类中,感兴趣的人可以在此基础上完善,开发处更完善的三维地形类。-DirectX using the program to achieve the three-dimensional simulation of the basic contents of the terrain. The program will be three-dimensional topography simulation
Terrain
- 三维地形模拟,使用DirectX模拟出三维地形-Three-dimensional topography simulation, the use of DirectX simulated three-dimensional terrain
DirectX_Terrain
- DirectX三维地形模拟,适合初学者,注释清晰明了。有志于做引擎的必备。-DirectX simulated three-dimensional terrain, suitable for beginners, notes clear. Interested in doing the necessary engine.
Terrain
- 三维地形的简单实现,采用DirectX编写,供初学者参考!-Simple realization of three-dimensional terrain, using DirectX prepared for advanced users!
3DGameEngine
- 01_B 三维基础 B00 框架--简单框架 B01 框架--DXUT框架 02_S 三维场景 S00 室内--BSP结构场景 S10 室外--基本高度图地形 S13 室外—城市场景管理 S21 水体--基于实时反射的水 03_N 环境特效 N00 光影--闪电效果 N03 光影--实时阴影 N11 天气--蓝天白云 N15 天气--小雨飘飘 N17 天气--小雪飘飘 04_M 模型处理 M1
csharp
- 三维显示控件使用方法 该三维显示控件基于Visual C#和DirectX 9开发,实现了摄像机旋转、缩放、移动以及根据高度图建立地形等功能,其开放的方法及属性-Use three-dimensional display control method The three-dimensional display control based on Visual C# and DirectX 9 in development and the camera rotation, zoom, mov
Terrain
- DirectX & VC++2005实现简单三维地形的模拟。-DirectX & VC++2005 simple three-dimensional terrain modeling.
Direct3DCore
- Direct3D游戏引擎核心技术的研究与实现,详细讲解大规模地形实时绘制和三维场景中的碰撞检测技术。-Direct3D game engine core technology research and implementation of large scale terrain elaborate three-dimensional scene in real-time rendering and collision detection technology.
DirectX_VisScene
- 基于DirectX的虚拟战场模拟(PDF文章:涉及三维地形模拟、海洋环境模拟、自然现象模拟等技术的思路)-Virtual battlefield simulation based on DirectX (PDF article: Three-dimensional topography simulation involving marine environment simulation, natural phenomena simulation technology idea)
Terrain-by-DirectX-9-and-CSharp
- 本程序用DirectX 9 和 C# 实现三维地形的可视化。-This program uses DirectX 9 and C# to achieve three-dimensional terrain visualization.
Terrain1
- directx三维地形,包括粒子系统等添加。帮组了解directx三维地形的建立-directx 3D land
3D_display_control
- 基于directx的三维小系统,主要实现地形数据的读取,以及对地形的旋转平移等操作-Directx-based three-dimensional small systems, the main achievement to read topographical data, as well as operations such as rotation and translation terrain