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Joystick
- 这是Windows平台下游戏杆控制的程序,测试通过
D2DVideoRenderer
- 使用DirectShow开发的个小东东,使用Visual Studio 2010 在Windows 7编译并测试通过。-This is about DirectShow development in general and filters development in detail. I decided to share the knowledge and experience in this area so there will be a simple tutorial for develop
CarToon
- Directx 卡通风格渲染,经过测试可以通过-Directx cartoon style rendering, can be tested
Contrast_bak
- directshow yuv240转rgb filter,vs2005和vs2008下测试通过-directshow yuv240 turn rgb filter, vs2005 and vs2008 to test through
Visual-CPPDirectX9Game02
- VisualC++和DirectX混合编程,实现3D效果视图,VS测试通过~有助于游戏开发实现~-Visual C++ and DirectX programming, 3D effects view, VS test by ~ contribute to the realization of the game development~
Visual-CPPDirectX9Game03
- VisualC++和DirectX混合编程,实现3D效果视图,VS测试通过~有助于游戏开发实现-Visual C++ and DirectX programming, 3D effects view, VS test by ~ contribute to the realization of the game development
iMMeenmoven
- 在Visual C++6.0环境下,运用directx写的骨骼动画的实例,,阐述骨骼动画的原理,适应初学入门者,学习direcx的使用。 已通过测试。 -in vc 6.0 circumstances, the use of DireectX write the skeleton animation, describes the pprinciple skeletal animation, adapt and beginners learning direcx use. complete s