搜索资源列表
Direct3DCore
- Direct3D游戏引擎核心技术的研究与实现,详细讲解大规模地形实时绘制和三维场景中的碰撞检测技术。-Direct3D game engine core technology research and implementation of large scale terrain elaborate three-dimensional scene in real-time rendering and collision detection technology.
D3D
- DirectX9.0 在vc++上的三维绘制-DirectX9.0 3D rendering on the vc++
Tao.Arcball.Source
- DirectX三维编程,两个三维形体透明相交,完全透明,对于D3D的形体绘制,透明,着色,光照,材质等关键知识有很好的演示作用。可以进行拖放、旋转操作。使用C#做DirectX编写的三维实例很少。-DirectX three-dimensional programming, two three-dimensional shape transparent intersection, completely transparent, for critical body of knowledge to
Font_3D
- 基于Direct3D 9.0,三维字体的绘制。-Based on Direct3d9. 0,the drawing of the 3D font.