搜索资源列表
dfirecap
- 本代码直接对显卡操作:向显卡存入数据,读取信息.应用DirectX编程
capturegrab
- 这个是在wince下用directshow开发的从摄像头读取数据,然后存到文件里面去的程序.开发环境:wincesdk6.0,visual studio 2005. 代码中的一些调试代码没有去掉.如果有问题可以联系我:hellochenhang@126.com
Terrain
- 封装了地形类,实现了从图片文件(Bmp,Raw)中读取高度数据并创建地形。
DirectShowPMFC
- 使用Directshow和MFC结合起来读取摄像头数据,并且能够抓拍图像保存-Use Directshow and MFC read camera data, and the ability to capture images are saved
D3d
- 利用托管的DirectX9.0C+VS2005编写,实现了从高程数据中读取数据,构建一个三维地形。-The use of managed DirectX9.0C+ VS2005 prepared to achieve elevation data from the read data to build a three-dimensional terrain.
StateManager
- 读取微软的DirectX使用的 .x 文件,能够获得.X文件中每一个节点的数据(如Mesh中每一个点的坐标)。需要DirectX的环境才能编译运行。-Read Microsoft s DirectX use. X files, can be. X document, each node of data (such as Mesh in the coordinates of each point). DirectX environment need to be able to run the co
camera
- 双摄像头读取软件,同时读取USB摄像头数据-Dual-camera software to read, while reading the USB camera data
DX-Project-12
- 《DirectX 8 教程》及配套代码 第十二章:键盘与鼠标输入 Introduction (序) DirectInput Include and Library files (头文件与库文件) The Controls (控制方案) Initialising DirectInput (初始化DirectInput) Setting up the keyboard (设置键盘) Setting up the mouse (设置鼠标) Buffer
3D_display_control
- 基于directx的三维小系统,主要实现地形数据的读取,以及对地形的旋转平移等操作-Directx-based three-dimensional small systems, the main achievement to read topographical data, as well as operations such as rotation and translation terrain
mp2016gx750
- 证券行情数据接口的股票数据读取方式源码,完全好玩的。(May you have enough happiness to make you sweet,enough trials to make you strong,enough sorrow to keep you human,enough hope to make you happy?)