搜索资源列表
TwoPin
- 这是一个DirectShow的Filter,可以起到对音、视频流分流的作用,可以单独控制其中一路。要求首先配置好DirectShow开发环境!-This is a DirectShow Filter, can be played on the sound, Video streaming role, which alone can control all the way. It demanded DirectShow good development environment!
RecPlay
- 这是一个采用DirectShow进行播放的软件,你可以把媒体文件的URL添加到列表中,前面的CheckBox选中,点播放,每个URL单独开线程进行播放,你这里,你可以学习到DirectShow和多线程技术,特别是DirectShow,在编译之前,请配置DS开发环境.
ch7_3
- 在VC++6.0环境下的D3D配置程序,希望对此有兴趣的朋友有帮助。
vidiocapture
- 一些关于directshow的文档资料,象如何进行环境配置,怎样开发自己的filter等!
[Beginning DirectX9][EN]
- 本数籍主要是Directx9的入门教程,书中详细介绍了Directx9的环境配置,Directx9的2D和3D开发。是一本很不错的教程。 -the few Directx9 membership is the main entry guides, the book details the Directx9 environment configuration, Directx9 2D and 3D development. It is a very good tutorial.
streams.h
- (环境配置)总结-streams.h问题.这是本人发了三天时间才完成环境VC6与DirectShow进行编程的环境配置,这个解决方法是第一个完全用Debug_Unicode版本来方法解决(至少我没看到过有用这个方法的)-(Environment configuration) sum-streams.h problem. It is I made a three days to complete environmental VC6 with DirectShow programming envir
dx
- 利用Directx编程的最基本环境的配置,VC6下编译通过-Directx programming environment using the most basic configuration, VC6 compiled by
SamepleGame
- 往上找到的一个direct3D的游戏引擎例子,分享给大家。包括地图生成与着色渲染,人物模型加载渲染,移动攻击。建筑模型的加载渲染。简单怪物的主动攻击。 模型的碰撞检测。 是用来学习directX的好例子, VS2010编译, 需要自行配置direct3D环境.-Up to find a direct3D game engine example for everyone to share. Including map generation shader, character models load
HelloDX9
- 演示如果构建一个最简单的D3D程序,包括环境的配置。-Shows that if the D3D build a simple procedure, including the environment configuration.
vs2005directshow
- visual studio2005中首次配置directshow开发环境-visual studio2005 configure directshow development environment for the first time
volumefire
- 实时火焰渲染程序,在vc和vs下都可以运行,但是在运行时需要配置环境。-Real-time flame rendering procedure in vc and vs can run under, but need to configure the runtime environment.
ZTest
- 使用 direct3d9.0C的x86和X64库,和 C++语言,开发64位和32位深度测试程序,配置好开发环境。-Use direct3d9.0C x86 and X64 libraries, and C++ language, the development of 64 and a depth of 32 test program, configure your development environment.
ZhaoCha
- Windows编程的游戏,同样是利用D3D技术来实现的2D小游戏。这个游戏利用了多种结构体,循环结构体来实现,不过仍需要配置dirextX9 的开发环境-Windows programming of the game, the same D3D technology to achieve 2D game. This game use a variety of structures, loop structures to achieve, but still need to configure d
directshow
- vc2005 directshow 播放avi 源码 手把手环境配置说明 工程可随意移动到别的机器上编译-vc2005 directshow avi playback environment configuration source that works to be hands free to move to another machine to compile
Player
- 自己写的MFC播放器,实现了播放,暂停,停止,帧播放,快速播放,慢速播放,截图,静音,和播放列表功能。需要配置一下DirectShow的环境,是在VS2013中开发的,压缩包中有DirectShow的配置说明和文件-Write their own MFC player, the realization of the play, pause, stop, frame, fast, slow play, screenshots, mute, and playlists function.Need t
D3D_MFC
- 一个基于DirectX 的3D例子,环境是VC++6.0,需要配置一下DirectX的包含文件和库文件,对于初学3D编程的可以参考-An example of 3 d based on DirectX, is vc++ 6.0 environment, the include files and libraries need to configure your DirectX, 3 d programming for beginners can refer to
PlayWndASF
- 修改过后的DirectShow中的播放器例子,实现了一些按钮功能,需要配置DirectShow的环境,VS2008的环境-After the modification of DirectShow player example, the realization of the function of some buttons, need to configure the DirectShow environment, VS2008 environment
001-D3d9HOOK环境搭建及d3d文字输出-代码
- DXSDK_Feb10_DX11SDK配置 d3d9文字写屏测试(DXSDK? Feb10? Dx11sdk configuration D3d9 text writing screen test)