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pareng
- We have our classes ready, time to start writing the actual code. Point primitives are not much different from the other primitive types available (triangle strips, lists, etc.). We can still choose what vertex shader we use. A vertex shade
SimpleWater
- Visual C++ 6.0 + DirectX 8 二维水波效果(请按空格)-Visual C++ 6.0+ DirectX 8 2D wave (please press blank)
Tetris
- Tetris Game 2D DirectX & C-Tetris Game 2D DirectX & C++
01_FlutterFlag
- C++ directx openGl game graph 2D 3D-C++ directx openGl game graph 2D 3D
Contra2D
- Game Contra 2D using directX 9.0 and C-Game Contra 2D using directX 9.0 and C++
Win7-Direct2D-sample-(CppWin7Direct2D)
- Driect X 2d Sample For C-Driect X 2d Sample For C++