搜索资源列表
BitBltRPGExample
- 一个展示blt帖图技术的程序,包括dll引擎程序。-a display blt mapping technology procedures, including procedures dll engine.
粒子系统瀑布
- directx的一种粒子系统,做游戏引擎粒子系统是不可缺少的!-DirectX a particle system, so the game engine particle system is indispensable!
QGAME
- 用VC。NET写的 ,采用ORGE引擎编写的.我认为此项目还可以.请多多指教,谢谢.-VC.NET to write, using ORGE prepared by the engine. I think this project can also. A great weekend, thank you.
Game_11
- 用DX写的,基于.NET.没有通过引擎来写.有不足之处,请多多指教.谢谢.-with DX write, and based on.NET. No engine through to write. There are shortcomings, you will enlighten. Thank you.
3DEngineDX9.0
- 一个简单的3D引擎,适合初学者学习参考,可以应用在一些VR系统中-a simple 3D engine, suitable for beginners to learn reference can be applied to some VR system
3dyxyq
- 3D游戏引擎设计与实现 -3D game engine design and 3D game engine design and 3D YOU opera engine Design and Implementation
CharacterEngine
- 这是一个基于Direct3D角色渲染引擎。通过读取md3 文件、纹理文件和法线文件等信息来进行渲染。压缩文件中不含有角色文件因为文件太大。-This is a role Direct3D based rendering engine. Md3 read through documents, texture and normal paper documents and other information to exaggerate. Compressed files do not contain
EngineRender
- 3D引擎渲染工程代码,可以重复使用,是做游戏的好DEMO-3D engine works exaggerated code can be reused, so the game is a good DEMO
45rpg
- 45RPG Engine
Working_with_Stream_Buffer_engine_TIME_SHIFT_on_Wi
- Working with Stream Buffer engine - TIME SHIFT on Windows XP Service Pack 1.rar
cryst14
- Crystal Space 3D Engine v1.4
3Dgameengine
- a game engine developed with directx
dircet教程代码4
- dircet教程代码 主要讲述利用vc++ c++ dircet制作游戏引擎的 深入浅出通俗易懂-direct Directory code mainly on the use of vc c direct production of the game engine easy accessibly
Engine.zip
- Programming a Multiplayer FPS in DirectX (ENGINE SOURCE CODE),Programming a Multiplayer FPS in DirectX (ENGINE SOURCE CODE)
ZShadeDirectX3DGraphics
- This is code from my DirectX Graphics Engine
gputerrain
- This demo is powered by ODE (Open Dynamic Engine), a physic API made by Russell Smith. Press the left mouse button to shoot on some boxes. ODE can do so much more than just box physics, check it out here: ODE-This demo is powered by ODE (Open Dynamic
Game
- 利用Unity引擎开发的例子利用Unity引擎开发的例子-Examples of engine development using Unity Unity engine developed using the example
DaBooda-2D-Engine-v1.0
- 标题:DaBooda 2D引擎1.0 (源码) 说明:这是一个多用途的2D引擎,它使用DirectX8。它提供了地图,精灵,键盘,操纵杆,鼠标输入,完整的音频支持,包括定向声,音频支持MIDI和MP3的和许多其他有用的内置函数的支持。这一切只需用一个简单的DLL调用就可完成。-Title: DaBooda 2D Engine v1.0 Descr iption: This is a multi purpose 2D engine that uses DirectX8. It provid
3Dgame-engine-design
- 3D游戏引擎设计的架构,用DirectX编程方法,也参考OpenGL方法.-3D game engine design architecture, programming with DirectX, OpenGL also reference method.
Dx8particle-effects-engine
- Dx8 粒子特效引擎,可以产生各种绚丽的视觉效果,纯VB代码-Dx8particle effects engine, can produce a variety of colorful visual effects, pure VB code