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MFC-Direct3D.rar
- 基于对话框的D3D程序,在pic控件上实现图形的现实及动画,D3D dialog-based procedures, to achieve control in the pic realistic graphics and animation
Direct9_01_CreateDevice
- 精通DirectX+3D图形与动画程序设计\02_第二章 Direct3D程序设计基础的源码-Proficient in DirectX+3 D graphics and animation programming \ 02_ Chapter Direct3D programming-based source
MotionBlur
- 《精通direct3d图形及动画程序设计》附书源代码\第三十二章 运动模糊效果-" Proficient in direct 3D graphics and animation program design" attached to the book source code \ chapter thirty-second motion blur effect
精通DirectX 3D图形与动画程序设计
- 精通DirectX 3D图形与动画程序设计 这本书的源码 03_第三章 坐标系与基本图元.rar,Proficient in DirectX 3D graphics and animation programming source code of this book Chapter 03_ coordinate system with the basic graphic element. Rar
DirectDraw-Overlay
- DirectDraw 覆盖表面Overlay绘制图形演示,现在很多播放器都是使用了覆盖表面 Overlay 技术显示,想学习Overlay 本例子是个不错的选择,例子用了3张图片来演示画面的切换以及位置设定。例子虽简单,但作用可不小呀。-DirectDraw Overlay surface coverage to draw graphics presentations, now a lot of players are using the technology covered by the su
BaseApplication
- ogre图形库自编的一个火车运行的3d小程序,在vs2008下的开发环境-ogre graphics library self 3d a train running small programs under the development environment in vs2008
map
- 一个3D的贴有纹理的地球图形.使用DirectX写的,这对初学DX的同学有一定的好处,适合初学者来学校DirectX!-The paste of a 3D textured Earth graphics. Using DirectX to write this for beginners DX students has certain advantages, for beginners to school DirectX!
Audio
- 利用DirectSound从麦克风获取声音,以WAV格式存储至计算机的硬盘,并利用Graphics类显示声音文件的波形。-Catch sound from cumputer s microphone.Store it as WAV in the HDD off the computer. Draw waveform of the WAV file by using Graphics.
DDEX4
- DirectDraw图形快速显示演示程序-Quick display DirectDraw graphics demo program
RefreshRate
- directx8.1下的directdraw编程,获取计算机总的显卡数,及各种信息-directx8.1 under directdraw programming, access to the computer the total number of graphics cards, and a variety of information
Antialiasing
- direct3d通过设置属性达到图形抗锯齿处理-Direct3D graphics by setting the property to reach deal with anti-aliasing
Test3D
- 演示了一个标准3D程序的开发流程,参照这些你可以开发功能更强大的3D程序和游戏。它用到了DirectX API,利用它可以释放显卡强大的图形图像处理能力。-3D presentation of a standard procedure development process, in the light of these you can develop a more powerful 3D programs, and games. It uses the DirectX API, the use
Example_DirectDraw
- 也是一个3D程序源代码,这个程序使用了DirectDraw API可以实现对一些复杂的图形图像的绘制与显示,里面的函数和代码的实现比较经典,可以作为你开发类似程序的范例。-Is a 3D program source code, this procedure uses the DirectDraw API can be achieved for some complex graphics rendering and display images inside the function and c
01_TextureAnimation
- VC++和directx实现图形图形中的纹理动画-VC++ And directx graphic graphics texture animation
04_01_Transfrom
- 精通DirectX 3D图形与动画程序设计 这本书的源码 04_第四章 顶点坐标变换-Proficient in DirectX 3D graphics and animation programming source of this book chapter IV 04_ vertex coordinate transformation
05_01_SimpleLighting
- 精通DirectX 3D图形与动画程序设计 这本书的源码 05_第五章 光照与材质-Proficient in DirectX 3D graphics and animation programming source code of this book Chapter V 05_ light and texture
06_01_TextureBase
- 精通DirectX 3D图形与动画程序设计 这本书的源码 06_第六章 纹理映射基础-Proficient in DirectX 3D graphics and animation programming source of this book 06_ texture mapping the basis of Chapter VI
07_01_Mesh
- 精通DirectX 3D图形与动画程序设计 这本书的源码 07_第七章 使用文件模型-Proficient in DirectX 3D graphics and animation programming source of this book 07_ Chapter VII of the use of paper models
08_01_ZTest
- 精通DirectX 3D图形与动画程序设计 这本书的源码 08_第八章 深度测试与Alpha混合-Proficient in DirectX 3D graphics and animation programming source of this book 08_ Chapter VIII of the depth of testing and Alpha mixed
EulerRotation
- When it comes to working with 3D graphics, the best and most powerful tool to use would be DirectX