搜索资源列表
medicaldirectdraw
- 用于医学图像的快速显示,避免图像在切换时出现闪烁。程序采用Directdraw技术,创建了两个内存缓冲区,实现图面的转换。-for medical images fast, the images switch to avoid when there scintillation. Directdraw procedures used technology to create two memory buffer surface map to achieve the conversion.
Sample01
- 利用DirectDraw创建双表面。DirectDraw允许用户直接对显示内存操作,支持硬件位块传输、硬件覆盖、表面翻转、纹理映射和镜像。-using DirectDraw create dual surface. DirectDraw allows users to direct memory operation, support hardware bit block transfers, hardware coverage, reversed the surface, texture map
Sample02
- 使用DirectDraw画线。表面是一个按线性排列的内存块,它可以用一个char数组来描述。通过调用IDirectDrawSurface::Lock()方法,就可以访问与每个表面相关的内存。-using DirectDraw line drawing. The surface is a linear arrangement on the block of memory, it can use a char array to describe. By calling IDirectDrawSurf
Sample04
- 在DirectDraw中显示位图。这个例子演示了如何在全屏模式中调用GDI,让用户确定显示图像,并在DirectDraw对象的表面上绘制此图像。-in DirectDraw showed bitmap. This example demonstrates how the full-screen mode called GDI, enabling users to identify and display images, and DirectDraw object on the surface m
利用DirectX7.0编程示例程序
- 些示例是我前天去买 Visual Basic 的书时看到的,因为盗版商正在促销买一送一。(D版软件)当然这些示例也是在盗版软件里找到的,由于光盘表面的粗糙害我心爱的光驱卡了两次盘,可能是因为这个原因现在读盘时总能听到咯噔!咯噔!声。我想她撑不了多久了,不过还好我用的是品牌机,坏了可以换新的。总之这份示例真的来之不易! 也许您已经有过了。这是一个例子DX-these examples is the day before I bought the book Visual Basic to see,
Sample-Cube.用directX渲染一个立方体
- 用directX渲染一个立方体,并在六个面贴上图片纹理,方向键控制立方体的旋转,DirectX rendering with a cube, and paste the picture in six surface texture, the arrow keys to control the rotating cube
ReflectiveWater.zip
- 水面渲染 反射折射等,可参考,d3d程序,Surface rendering reflection refraction and so on, can be found, d3d procedures
D3DXViedoCapture
- 利用DirectX与DirectShow,实现的增强现实技术。主要利用DirectShow采集一帧图像成为纹理贴在表面上,再于表面钱叠加虚拟物体。需要DirectX9 SDK,以及DirectShow SDK。-Using DirectX and DirectShow, to achieve augmented reality technology. DirectShow capture primarily used as a texture image attached to the surf
DirectDraw-Overlay
- DirectDraw 覆盖表面Overlay绘制图形演示,现在很多播放器都是使用了覆盖表面 Overlay 技术显示,想学习Overlay 本例子是个不错的选择,例子用了3张图片来演示画面的切换以及位置设定。例子虽简单,但作用可不小呀。-DirectDraw Overlay surface coverage to draw graphics presentations, now a lot of players are using the technology covered by the su
37724088OceanWater
- d3d 海洋效果,水面效应,很不错啊,大家可以来学习学习啊。初学者必备。-d3d ocean effects, surface effects, very Cuoa, we can come to learn to learn ah. Essential for beginners.
D3DXCreateMeshFVF
- 自己用VC+DX9写的实现3D立方体旋转与立方体各个表面纹理实现的源代码。-Their own writing using the VC+ DX9 to achieve 3D cube cube rotation and surface texture to achieve all the source code.
water
- 使用法线贴图在DirectX9中实现水面波动效果。-The use of normal mapping in DirectX9 to achieve the effect of surface fluctuations.
p_cham
- 粒子效果。根据速度、生命、周期等参数的调节,可以模拟多种眩目的粒子效果。界面时尚新颖,可控参考。- Granule effect. According to parameter the and so on speed, life, cycle adjustment, may simulate the granule effect which many kinds of dazzles. The contact surface fashion is novel, controllable r
01_TexSeaWave
- 该程序是用DirectX技术使用纹理贴图实现了海浪的效果。该程序是在一个矩形表面应用纹理贴图表示海面,通过不断改变海面矩形顶点的纹理坐标,实现海浪动画效果。-The program is the use of texture mapping DirectX technology to achieve the effect of the waves. The program is in a rectangular surface texture mapping applications, said
changjing
- 我写得一个小场景,实现了光晕效果和凸凹纹理的水面,简单易学-I write a small scene, achieve a halo effect and convexity of the surface texture, easy to learn
3D_DataDOM
- DXD3D制作的天空盒!地面有纹理混合!初学3D的可以看看!-DXD3D produced by the sky box! Surface has texture blending! Beginner can look at 3D!
water
- 在WINDOWS窗口下绘制水面效果,其他自己下去看吧-WINDOWS window at the water surface under the effect of rendering other go and see their own
ch2_1
- 关于DDraw基本概念2,如表面、flip、blt等-2 on the basic concepts of DDraw, such as the surface, flip, blt, etc.
ch2_2
- 关于DDraw基本概念3,如表面、flip、blt等-3 on the basic concepts of DDraw, such as the surface, flip, blt, etc.
D3DImageExample
- Direct 3D surface control example - we can access d3d surface by seeing this surface handling examples-Direct 3D surface control example- we can access d3d surface by seeing this surface handling examples