搜索资源列表
Directx8
- 第一章、准备就绪,第二章、绘制三角形第三章、旋转的立方体第四章、全屏模式和深度缓冲第五章、矩阵变换第六章、纹理第七章、灯光与材质第八章、索引缓冲第九章、有纹理的球体、圆柱体和锥体第十章、载入模型-first chapter, ready to Chapter II, Chapter III Rendering triangle, rotating cube IV, Full-screen mode and depth buffer fifth chapter, Chapter VI transf
Ball
- 这个是directx9sdk提供directshow开发filter的一个例子ball 采用的是pull 模式
Development of the ball game
- C++Builder编写的DirectDraw程序
ch6-2
- 一个球体运动程序,遇到碰壁结束。由如一个闪电游戏。-a ball movement procedures encountered rebuffed end. From such as a lightning game.
TitleOverlayVideoKey
- VideoKey: 视频抠像的演示。其中Ball是由SDK的一个例子修改而来,增加了属性 页,可以定制输出图像的尺寸,注意Filter的注册名改为“Bouncing Ball plus”; FilterVideoKeyer是一个实现了抠像叠加的Filter,这个Filter有两个输入Pin, 一个输出Pin,Filter的注册名为“HQ Video Keyer”。 TitleOverlay: 字符叠加的演示。其中FilterTitleOverlay是一个实现字符叠加 的
Chapter04
- 视频抠像的演示。其中Ball是由SDK的一个例子修改而来,增加了 属性页,可以定制输出图像的尺寸,注意Filter的注册名改为“Bouncing Ball plus”;FilterVideoKeyer是一个实现了抠像叠加的Filter,这个Filter有两个 输入Pin,一个输出Pin,Filter的注册名为“HQ Video Keyer”。 -Video keying demo. Ball is an example of the SDK modified from incr
3D_keyAnim
- 用Direct9写的一个球的关键帧动画例子-Direct9 write with a ball keyframe animation examples
SkyBall
- 基于D3D的天空球,动态创建顶点。希望下载到的朋友仔细研读。-D3D based on the sky the ball, dynamic creation of vertex. Want to download to a friend read carefully.
Ball
- Directshow 的源码,对初学者很有帮助-Directshow source, useful for beginners
pad
- 使用DirectX9.0的directinput写的键盘接受功能,控制一个红颜色的球在窗口中移动-DirectX9.0 use of the keyboard writing to accept directinput function, control of a red ball moving in the window
AABB
- 有关AABB的碰撞测试,展示了一个球在不同曲面上的运动,简单的使用了摩擦力等等。-The AABB collision test, shows a different surface on the ball movement, the simple use of the friction and so on.
DDrawHomeWork
- it is a little game (white ball)written by ddraw. if you want to study ddraw, please have a try.
BullGame
- For create fire in a directX environnement and use keyboard for scale and shot small ball (test for create base game)
Ball
- Directshow Ball Filter
xcv
- 本代码是一个利用D3D固定流水线和可编程流水线一起使用的一个粒子。进入之后是一个3D场景,天空盒还加了动态纹理效果。程序中还加入了一个小球,按下1键后,可模拟抛物线运动。-This code is a fixed-line and programmable using D3D for use with a particle line. Followed by a 3D scene into the sky box also added a dynamic texture. Program al
jumping-Ball
- Dirext2D写的一个小程序,模拟一个小球的跳动,初学者可以-Dirext2D write a small program to simulate the beating of a small ball, beginners can take a look
Move
- DirectX实现球体随地面起伏移动,有键盘响应和光照等渲染效果-DirectX implementation moving ball with undulating ground, with the keyboard response and illumination rendering
main
- 茶壶 球 长方体 圆柱体 试下一下的图像,但是是静止的,不过带有光源-The teapot ball to try a cuboid cylinder of the image, but is still, but with a light source
sphere_with_keyboard_control
- directx 9 一个网格球通过上下键可以改变球的网格段数,一个很好的初级directx程序,对初学directx的很有帮助-directx 9 a geodesic dome by the up and down keys can change the the ball grid number of segments, a good junior the directx program, beginner directx helpful
Jumping_ball_game_based_Direct3D
- 基于Direct3D实现的跳跳球游戏,包括游戏GUI控件,图形图像绘制模块,动画贴图模块,2D精灵渲染模块,粒子系统模块等.-The Direct3D implementation jumping ball games, including game GUI controls, graphics and video rendering module, module of animated maps, 2D Wizard rendering module, particle system modu