搜索资源列表
SoundFX
- 一个带各种特效、特环播放的音乐播放程序,可播放WAV文件-one with a variety of effects, special ring broadcast music player, may play WAV files
PanleShadow
- 在vc++6.0环境下,利用directx写阴影效果的例子,阐述阴影效果的原理,适应初学者适应初学者,学习direcx的使用。-in vc 6.0 circumstances, the use of DirectX write shadow effect of examples to explain the principle of shadow effects, beginners to adapt to adapt to beginners learning direcx use.
Missile
- Missile 子弹跟随效果,不错的Delphi DX编程演示,无三方控件,直接编译运行!-Missile bullets followed effects, good DX Delphi programming demo, no tripartite controls, directly translated running!
DC-DSPTypeLib
- karaoke系統開發library,使用DC-DSP Filter對Audio做採集和特效,相當重量及的Sample-karaoke system development library, using DC-Audio DSP Filter to do Acquisition and special effects, a considerable weight and the Sample
Explode
- DirectDraw 制作的爆炸效果使用演示-DirectDraw produced by the effects of the use of explosive demonstration
Filters1
- 20来个过滤器编程源码大集合,需要了解过滤器编程的和COM编程的,这是必读基础教程,从事相关开发如播放器软件、播放器控件、转场效果、图象特殊处理等等,都需要跟这方面的知识打交道。-20 months to filter programming source large pool filters need to understand programming and COM programming. This is mandatory basis and guidance in the develo
MultiSrc
- DirectShow SDK示例MultiVMR9改进而来,支持多路实时视频\\文件视频以及图片的合成显示,并加入合成数据的采集功能,不过效果视显卡而定。使用前先复制MultiVMR9.dll到system32下,run regsvr32 MultiVMR9.dll;各种功能已经封装在MVMUSER.dll,使用例子看MultiSrcPlayer.exe,不过这个例子写的很乱-DirectShow SDK examples from MultiVMR9 improve, support for
c3dgame
- 自己写的一个3D游戏演示,家一起分享,加入了大量的粒子特效-yourself writing a 3D game demo, Andrew share, by adding a lot of particle effects
tryD3DLighting
- 介绍directx中的灯光效果,浅显易懂,适合初学者学习-directx on the lighting effects, which are written, for beginners learning
AudioPath
- 实现audiopath声音效果 -achieve audiopath sound effects
dx_Billboard
- The Billboard sample illustrates the billboarding technique. Rather than rendering complex 3D models (such as a high-polygon tree model), billboarding renders a 2D image of the model and rotates it to always face the eyepoint. This techniqu
制作阴影text
- 文字艺术效果处理-language arts effects processing
01_VolumeFog.rar
- 运用DirectX 9.0实现了体积雾的效果.效果很好.,The use of DirectX 9.0 implementation of the volume of fog effects. Well.
D3D.rar
- 实现3D游戏中的一些基本功能.例如:摄像机的控制,人物的行走、跳跃,人物与场景的的碰撞,还有一些打怪的基本数据计算,还有一些特效(HLSL)等。,3D games to achieve some of the basic features. For example: camera control, character walking, jumping, the characters and the scene of the collision, there are some basic data
Rage128Plasma
- 利用ATI实现了等离子的渲染效果,可以用在Diect3D中的特效-ATI achieved by rendering the plasma can be used in special effects in Diect3D
Fog-Effect
- D3D中的雾效果实现,在地形中实现无效果,模拟真实的自然环境,对远景物体进行低细节处理从而提供渲染效率-D3D fog effect in the realization of the terrain effects-free, a virtual reality of the natural environment, objects with low vision to provide details of the treatment efficiency of rendering
realTimeShadow.rar
- 在directX中,生成场景中实时阴影效果,In DirectX, the generated scenes in real-time shadow effects
DX-Sprite.rar
- 教你怎样用DX来写精灵类,实现动画效果,写的比较简单一般初学者都能看懂,DX teach you how to write the wizard class, the realization of animation effects and writing in general beginners can be relatively simple to understand
Special_Effects_Game_Programming_with_DirectX_11-1
- DirectX特效游戏程序设计 [美]M.麦卡斯基 著 柯鹏 译 源代码11-17-Effects DirectX game programming [U.S.] M. McAskie柯鹏the translation of source code 11-17
Dx8particle-effects-engine
- Dx8 粒子特效引擎,可以产生各种绚丽的视觉效果,纯VB代码-Dx8particle effects engine, can produce a variety of colorful visual effects, pure VB code