搜索资源列表
3DEngineDX9.0
- 一个简单的3D引擎,适合初学者学习参考,可以应用在一些VR系统中-a simple 3D engine, suitable for beginners to learn reference can be applied to some VR system
3dyxyq
- 3D游戏引擎设计与实现 -3D game engine design and 3D game engine design and 3D YOU opera engine Design and Implementation
EngineRender
- 3D引擎渲染工程代码,可以重复使用,是做游戏的好DEMO-3D engine works exaggerated code can be reused, so the game is a good DEMO
cryst14
- Crystal Space 3D Engine v1.4
s DMaze new
- Direct 3D编写的图像引擎迷宫程序。需要首先安装Direct X 9.0-Direct 3D graphics engine prepared by the Maze procedure. You first need to install Direct X 9.0
GAME
- 一个C++的仿wow界面3d游戏引擎,框架清晰,三维效果不错,适用于所有人学习3D游戏开发。-Imitation of a C++ interface wow 3d game engine, frame a clear, three-dimensional effect is good for learning for all 3D game development.
ShotItGame
- 这是一个模拟CS的源代码,VB编写,学习3D引擎的朋友不要错过了-This is an analog CS' s source code, VB preparation, learning 3D engine, a friend Do not miss
animat
- 3d engine with directx
BasicTD
- 基于DX9的基本3D引擎,有良好的引擎框架,有兴趣的可以继续完善-A 3D engine based on directx 9.0c, and it has well engine s framework, the man should advanced it by your own code into it
TricksOfThe3DGameProgrammingGurus
- 本书是游戏编程畅销书作者André LaMothe的扛鼎之作,从游戏编程和软件引擎的角度深入探讨了3D图形学的各个重要主题。全书共分5部分,包括16章的内容。第1~3章简要地介绍了Windows和DirectX编程,创建了一个Windows应用程序模板,让读者能够将精力放在游戏逻辑和图形实现中,而不用考虑Windows和DirectX方面的琐事;第4~5章简要地介绍了一些数学知识并实现了一个数学库,供以后编写演示程序时使用;第6章概述了3D图形学,让读者对本书将介绍的内容有大致的了解;第7~11
ENG3D
- 基于D3D9.0 SDK 尝试制作的3D demo ./DXD3D 简易的D3D 引擎,封装了部分常用工具类,比如蒙皮动画和静态骨骼等等 ./res 资源 ./Textures 资源 ./bin 编译后的程序,以及必须的dll和资源,资源同上级目录,可直接运行(可能需DX9.0 runtime)-D3D9.0 SDK-based production of 3D demo ./DXD3D Simple D3D engine, include some of the common
Introduction_To_3d_Game_Engine_Design_Using_Direct
- 书籍Introduction To 3d Game Engine Design Using Directx 9 And C Sharp英文原版-Book Introduction To 3d Game Engine Design Using Directx 9 And C Sharp original English
GameEngine
- 用Direct3D编写的一个游戏三维图形引擎,可供初级学者参考-Written in a game with Direct3D 3D graphics engine, available for junior scholars refer to
200761815116341
- 纯 API 写的 3D 室内漫游程序,没有 3D 引擎,没有DirectX 及 OpenGL,纯 VB + API 代码。支持多分层堆积为生气蓬勃的水和半透明的玻璃窗。请看程序截图!-3D API written in pure indoor roaming procedure, there is no 3D engine, not DirectX and OpenGL, pure VB+ API code. Multi-layered as vibrant and translucent gl
20076181589302
- 这是一款使用纯 DirectX 制作的 3D 赛车游戏,没有使用 3D 引擎。你能驾驶跑车在赛道上驰骋,支持游戏杆、手柄。压缩包中除了源代码之外,还包括了精美的赛车模型。请看程序截图! -This is a pure DirectX produced using 3D racing game, do not use the 3D engine. You can drive sports car ride on the track, support the joystick, the handle
DirectXV
- 一个基于DIrectx 的例子引擎!具体的就不多说啦!全部是讲述与3D图形图像的方法!好的话就请下载!然后好好研究吧!-Based on the example of the engine! DIrectx Specific did not say! Are all about and 3D graphics image! Good words, please download! Then study!
APress.Introduction.to.3D.Game.Engine.Design.Using
- Apress荣誉出品的directx9编程书,此版书被认为是directx9编程的经典参考书。-Produced for directx9 Apress programming book, this edition of the book is considered the classic reference directx9 programming.
Ogre_3d_1.7_beginners_Guide[PDF]
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。这官方出的一本书,极具参考价值-A new book covering the basics has just been publish
3Dgame-engine-design
- 3D游戏引擎设计的架构,用DirectX编程方法,也参考OpenGL方法.-3D game engine design architecture, programming with DirectX, OpenGL also reference method.
ExoEngine
- ExoEngine 3d游戏渲染引擎,支持directx,opengl-ExoEngine 3d game rendering engine, support directx, opengl