搜索资源列表
com11
- 是一个接口程序,提供的是一个动态库,在使用时只要在应用程序中加载此动态库实现计划控制-is an interface program, the library is a dynamic, as when used in the application process for Dynamic Load Control Implementation Plan
XModel
- 利用矩阵变换实现在埸景中加载多个网格模型-matrix transform the scene to load more than King Mesh
DirectAudio
- This tutorial on Direct Sound will show you how to load and play a sound file in an OpenGL window.
Md2.rar
- 载入由3ds max生成的md2模型,进行动作控制,3ds max load generated by the MD2 model for motion control
TTLB_scene_demo
- 该程序实现了天龙八部地形的加载。 实现地形的部分主要都是改ETM实现的。 场景环境和模型的载入时直接在Sample中用Tinyxml实现的。 -The program implements Dragon terrain load. Mainly to achieve some of the terrain changed ETM achieve. Scene environment and load the model directly in the Sample used Tiny
MeshFromOBJ
- 使用DirectX,从.obj格式文件加载网格模型-The use of DirectX, from the. Obj file to load the grid model
test
- 利用VC6.0和DirectX9.0实现的三棱锥-Direct3D game development technology supporting Detailed Chapter 9 code to load one of two Mesh model. Package class implements scene roaming camera 2. Package object model to achieve arbitrary control
DX8TS
- Direct3D8教程:主要讲述3D数学基础,3D编程基础。第一章、准备就绪。第二章、绘制三角形。第三章、旋转的立方体。第四章、全屏模式和深度缓冲。第五章、矩阵变换。第六章、纹理。第七章、灯光与材质。第八章、索引缓冲。第九章、有纹理的球体、圆柱体和锥体。第十章、载入模型。第十一章、3D中的2D。第十二章、键盘与鼠标输入。第十三章、声音和音乐。-Direct3D8 Tutorial: 3D, focuses on the foundations of mathematics, 3D program
MyGameDemo
- 用DirextX开发游戏场景,实现房屋模型加载,贴图。人物加载,骨骼动画。摄像机移动。天空盒,草地等。-DirextX scenes with the development of the game to achieve housing model loading, mapping. People load, skeletal animation. Mobile camera. Sky boxes, lawn and so on.
01_Mesh
- 用Direct3D实现X文件载入,显示飞机模型-X files using Direct3D to achieve load, display airplane model
3DPlane
- 一个用DX9.0开发的3D射击游戏,实现了3D地形、粒子效果和网格模型加载-one shoot game of 3D with DX9.0,whick has mesh load and particle
XFileLoading
- Using the direct3dx library to load a mesh object form X files.
3970992Mesh
- 一个加载directX mesh 网格模型的例子,非常简单-A load directX mesh mesh example is very simple
RM4
- DirectX7.0编写的加载三维模型X文件。-DirectX7.0 prepared three-dimensional model of X file to load.
D3DAnimationcode
- 可以加载一个XFile数据的动画文件,通过单击鼠标左键来控制人物的运动与停止。-Can load a XFile animation data files, by clicking the left mouse button to control the character' s movement and stop.
17-modelanimation2
- 模型帧动画的查看系统,实现了关键帧动画的载入-Model frame animation view system, to achieve a key frame animation to load
3ds_load_a_model
- An example how to load a 3ds max model into c-An example how to load a 3ds max model into c++
Demo
- 一个3Ddemo,dx开发,其中包括基本的3d程序开发的基础。具体有:摄像机渲染,3d模型的建立,音乐的加载等一些基本。-A 3Ddemo, dx development, including basic 3d program development foundation. Specifically: the camera rendering, 3d modeling, music, and some basic load.
My2DTexture
- vc下利用directx写的一个小程序,加载位图,,支持鼠标键盘操作,可以向四个方向的行进,可以缩放-using directx vc written under a small program to load the bitmap, to support the operation of mouse and keyboard, you can travel to the four directions, you can zoom
using-VC6.0-to-load-DX9-model
- VC6.0下用DX9做的载入模型代码Load_X,有完整的工程文件-VC6.0 using DX9 to do under the load model code Load_X, a complete project file