搜索资源列表
Astarfindpath
- 用A star算法来解决寻路问题,程序简单易实现。给定几种不同的地图进行验证,得到较优的路径-A star algorithm used to solve the routing problem, the procedure is simple and easy to achieve. Given several different maps to verify the path to be better
FindWay
- 三种主流寻路方式(A星,广度,深度) 目前3种主流寻路的源码,a星(a*),广度优先,深度优先。压缩包附带了一张自己写的堆和顺序表,以及一个控制台绘图模块。-The three mainstream the pathfinding way (A star, the breadth, depth) of three kinds of major pathfinding source code, a star (*), breadth-first, depth-first. Compressio
A
- 实现 迷宫问题的 A算法 实例。 主要是在人工智能中加深对A算法的新认识-A-STAR block
AStar
- A星算法的C语言实现。生成随机地图,用A星算法搜索最短路径-A star algorithm in C language. Generates a random map A star algorithm to search for the shortest path
BT2
- A Star Algorithm. Input is a graph save as matrix. Output is the shortest path using A star algorithm
putchar-hasan-sari
- there she go, like a like a star with body shape
denemem-hasansari
- there she goes. with her body shape. with a like like a star.
AStar
- A星算法测试代码,可以对了解路径搜素算法有所启发-A star algorithm test code, you can understand the path search algorithm prime inspiration
homework2
- 在3*3组成的九宫格棋盘上,摆有8个将牌,每一个将牌都刻有1-8中的某一个数码。棋盘中留有一个空格,允许其周围的某一个将牌向空格移动,这样通过移动将牌就可以不断改变将牌的布局。给定一种初始的将牌布局或结构(称初始状态)和一个目标布局(称目标状态),编程给出一个最优的走法序列。 2、 可执行程序可以通过命令行参数传入输入输出文件路径,通过读取命令行参数指定的输入文件得到初始状态,并将结果输出到指定的输出文件中。 具体格式为:<可执行文件> <输入文件路径> &
Recusive-Drawing
- Recusive Drawing for a star, it depends on the angle between the edged of the star, also the user sets to witch level he wants the star to be recusivly drawn.