搜索资源列表
texture
- 1. 纹理图像的载入; 2. OpenGL中基本纹理的使用; -1. Texture image loaded 2. The use of texture in OpenGL
Mip-Map
- Mip-Map程序,在VS2010环境下用opengl写的。主要是针对纹理反走样的-MIP-Map program, OpenGL written in VS2010 environment. For texture anti-aliasing
The-cube-texture-mapping-algorithm
- 运用OpenGL,生成一个正方体的纹理映射,映射的图形为棋盘形式,并且包含有动画功能-Use OpenGL, generate a cube texture mapping, mapping form a checkerboard pattern, and contains animated feature