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用c编写的N*N的螺旋矩阵源代码
- /* 实现效果: 1 2 6 7 15 3 5 8 14 16 4 9 13 17 22 10 12 18 21 23 11 19 20 24 25 */ #include <stdio.h> #define N 5 //阶数,即N*N的螺旋矩阵 void main() { int i, j, num=1, a[N][N]; for(i=0; i<=N/2; i++) &nb
SLG_Game
- 一款用C++编的2D小游戏源码,应用了A STAR算法-A C++ for use of the 2D game source code, application of the algorithm A STAR
Array2D_Pointer
- 在C++中,可以直接用[][]实现二维数组,但是[][]不能重载,所以,用模版与指针实现的自定义二维数组-2d array implemented using pointer or template
xianxingxitongdepinyufenxifa
- How to apply the 2D FFT functions in Matlab 如何使用MATLAB中的FFT2对图像进行二维的FFT处理详细教程-How to apply the 2D FFT functions in Matlab 如何使用MATLAB中的FFT2对图像进行二维的FFT处理详细教程
warm_beaming
- 蛙跳格式,一维欧拉方程组,计算流体力学,C++代码编写-warm beaming for 2d Euler equations
Cedar
- 2D 足球比赛代码 主要是策略方面的比较 对C++要求比较高-this is a best project!
C-FFT--source-code-part1
- C实现 快速傅立叶变换FFT FFT-1D FFT-2D 源代码 第一部分-C to achieve the first part of the Fast Fourier Transform FFT FFT-1D FFT-2D source code
1.2-text
- 使用Visual C++编写的二维数组操作程序-2D array manipulation program written in Visual C++
2D-reflection-wave
- 二维反射波,多次覆盖,用雷克子波褶积,C++小程序-Two-dimensional reflection wave, many covered with a the Ricker wave of convolution, C++ applet
Basic-shapes-2d-opengl-cPP
- Opengl basic shapes c++ Cube, Star, TRAPEZOID
BarcodeAlgorithm
- C# 二维码扫描和识别,二维码的生产和解译-2D barcode sanning by videocam 2Dbarcdoe encode and decode
exam6
- 二维 SIMPLE C++ 程序算例 可以模拟2D湍流流动-2D SIMPLE C++ case this code can be used to simulate the 2d turbulent flow
2Dface_BU.tar
- This reference system is made of replaceable modules and is written in C++. This paper describes this system and explains how to use it in practical to make an automatic 2D face recognition experiment. This paper is divided into four parts. In th
SoftPixelEngine
- high-level real-time 3d engine written in C++ for Windows and Linux. It is designed for writing 2d- and 3d games and graphics applications. You will see t
xongrid-2b-win32-win64
- 神级EXCEL离散数据插值模块,提供1D,2D,3D,4D,5D五个模板,C,C++编写 -a free Excel library of functions to perform 1D, 2D, 3D, 4D and arbitrary dimension (ND) interpolations from scattered data
UCGUI
- UCGUI是一种嵌入式应用中的图形支持系统。它设计用于为任何使用LCD图形显示的应用提供高效的独立于处理器及LCD控制器的图形用户接口,它适用单任务或是多任务系统环境, 并适用于任意LCD控制器和CPU下任何尺寸的真实显示或虚拟显示。它的设计架构是模块化的,由不同的模块中的不同层组成,由一个LCD驱动层来包含所有对LCD的具体图形操作。 UCGUI可以在任何的CPU上运行,因为它是100 的标准C代码编写的。UCGUI能够适应大多数的使用黑白或彩色LCD的应用,它提供非常好的允许处理灰度的颜色管
Kriging-2d-and-3d-contour
- c++实现克里金插值,绘制等值线,同时里面有opengl的配置环境,适合地球科学参考-c++ achieve Kriging, draw contours, while there are opengl configuration environment for Earth Science Reference
U2DSample
- unity2d 游戏例子 使用unity编写 C#脚本(unity2d game sample use unity)
AStarPath
- A星算法,用于简化寻路过程中的路径,方便快捷,2D比较合适,3D要特别处理一下(A star algorithm is used to simplify the path in the pathfinding process, convenient and fast, 2D is more appropriate, 3D should be dealt with specially)
two dimension laminar NS
- 二维Navier Stokes方程求解层流新代码(定常或非定常)采用有限体积法和非正交结构化网格与并置排列的变量。H、O和C-网格可以使用,用多重网格的水平。(the new codes for solving the laminar two-dimensional Navier-Stokes equations (steady or unsteady) using Finite-Volume method and non-orthogonal structured grids with a