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tuxing
- MFC下实现DDA算法、一般直线的Bresenham算法、Bresenham画圆算法 、中点圆整数优化-MFC DDA Bresenham
CGPainter_lineCircle
- 编程实现DDA line algorithm(DDA直线算法); 实现Bresenham’s line algorithm (Bresenham直线算法); 实现Midpoint circle algorithm。 -Programming DDA line algorithm (DDA line algorithm) to achieve Bresenham' s line algorithm (Bresenham line algorithm) to achiev
mx_zhao3
- 画图 可保存读取 Bresenham算法 中点画线法 数值微分法(DDA)-Paint to save the Bresenham algorithm were dotted line is read the numerical differentiation Act (DDA)
DDA-Bresenham
- 计算机图形学课程中的直线生成代码 DDA等-A straight line in the generated code in computer graphics courses DDA etc.
MyWork
- 模拟计算机,绘制栅格,验证直线的DDA算法,中点画线算法,和bresenham算法-Analog computer, draw a grid, verify that the linear DDA algorithm, the dotted line algorithm, and bresenham algorithm
test
- vc下用MFC绘制直线 DDA算法、Bresenham算法、重点划线法-vc draw a straight line DDA algorithm, Bresenham algorithm, the key line method with MFC
Drawline
- 计算机图形学入门,用MFC实现DDA,中点,Bresenham算法画直线-Computer graphics entry, using MFC DDA, the midpoint, Bresenham algorithm for drawing a straight line
Qt_Opengl
- 基本图元绘制、计算机图形学上机实验报告、1,熟悉图形软件开发工具:VC++, OpenGL等; 2,设计、实现线段的DDA、Bresenham算法 3,设计、实现中点圆、中点椭圆生成算法; 4,设计、实现填充图元生成算法;-The basic primitive computer graphics, computer lab report 1, familiar with the graphics software development tools: vc++, OpenGL, e
DDA_centerbresenham
- 可以实现DDA算法和中点bresenham算法,画线,使用vc++6.0实现,-DDA algorithm can be achieved and the middle point bresenham algorithm, drawing lines, using vc++ 6.0 implementation,
DDA_bresenham
- 使用MATLAB编程实现画线算法DDA和中点bresenham算法-Using MATLAB programming to achieve the object line DDA and midpoint bresenham algorithm
两种直线划线算法
- 使用DDA划线算法和Bresenham划线算法生成两种不同的直线,并构思图形(Using the DDA scribing algorithm and the Bresenham scribing algorithm, two different straight lines are generated, and the graphics are conceived)
7716018
- 内含直线生成的dda,中点画线算法及Bresenham算法界面美观方便实用()
计算机图形学
- 在vc++6.0环境下,基于OPENGL实现图形学设计内容。包括实现五边形到五角星的动态变换;利用DDA、中点画线法、Bresenham算法画直线;利用中点画圆法、Bresenham算法画圆;利用栅栏填充、扫描线填充实现多边形内部颜色填充;以及实现二维图形、三维图形的平移、放大、缩小、对称、旋转、错切等基本图形变换。(In vc++6.0 environment, we design content based on OPENGL. It includes the dynamic transfo