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OPENGL_collsion
- 在VC6.0++环境下用openGL实现的碰撞检测程序-The openGL achieve the collision detection procedure VC6.0++ environment
openGL-3D-scene
- openGL实现的简单的3D场景构建,使用与初学者,加了简单的碰撞测试,包括简单的纹理贴图,天空盒,光线效果等。(VC6环境+openGL)-OpenGL realize a simple 3D scene construction, use and beginners, plus a simple crash test, including simple texture mapping, sky boxes, lighting effects. (The VC6 environmental+o
changjingshezhi
- 使用opengl工具箱,采用C++语言,完成墙壁,柱体,小球的渲染,为做三维碰撞检测做进一步的准备。-The opengl toolbox to complete the wall, cylinder, ball rendering three-dimensional collision detection for further preparation.
Collision-detection
- 基于VC++和OpenGL的碰撞检测程序,能够准确检测环境中的碰撞情况-VC++ and OpenGL-based collision detection program that can accurately detect the environment in case of collision
openglBall
- opengl c++写的球碰撞程序,比较简单,包含文理,矩阵,等基本操作-Opengl ball collision
opengl
- opengl编写的小球碰撞会变色,碰撞是弹性碰撞。(The small ball collision written by OpenGL will change color, and the collision is an elastic collision.)