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Direct3DRM
- The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D3DRM.h + D3DRMDef.h + D3DRMObj
DirectPlayCS
- 使用DirectPlay实现类似CS游戏服务器通讯. 主要完成数据传输模块-Using DirectPlay to achieve a similar CS game server communications. The main data transfer module completed
Directplay_Client
- 这个一个directplay编写的网络客户端程序,实现客户端与服务器之间的交流。-The preparation of a directplay network client program, to achieve client-server communication.
Directplay_Server
- 这是directplay编写的服务器程序,实现服务器与客户端的信息交流。-This is directplay written server program, server and client to achieve the exchange of information.