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mcs51TinTCPIP
- 又一个我自己写的tcp/ip的代码,直接编译后烧录到mcs51中即可运行。(没有做mbuf的)部分代码是用mcs51的汇编写的,其它全部用C写的-also one I wrote it myself tcp / ip code, compiled directly onto mcs51 which can run. (Do not Mbuf) part of the code is compiled with the mcs51 made in all other written in C
fsp-2.8.1b24
- FSP(File Service Protocol)一种基于UDP的文件传输协议的实现及其文档,来自开源社区。-FSP stands for File Service Protocol. It is a very lightweight UDP based protocol for transferring files. FSP has many benefits over FTP, mainly for running anonymous archives. FSP protocol is v
RemoteControl
- 远程桌面监控系统 (1)实时监视远程电脑的桌面操作变化 (2):快速准确的查看被监视电脑的实时桌面信息,具有远程桌面录像功能,可查看任意时间段的历史桌面信息。 (3):具有远程桌面控制功能,可以象操作本地计算机一样操作远程计算机。 (4):可以同时操控和查看10以上个电脑。 (5):采用TCP/IP协议,高压缩率差异传图,保证图象快速稳定传输。 (6):系统为C/S结构,客户端进程防删。-Remote Desktop Monitoring System (1) real-
1
- 网络编程 端口扫描器 c语言实现 暂时只能扫描一个端口-Network port scanner c language programming can only scan one port temporarily
rongliangfenpei
- 星形网络设计环境要求:Windows2000/XP/7 功能要求: 设有n个节点(依次编号为1、2、……,n)和一个中心,每个节点都有ni个终端,每个终端至节点的报文达到率都相等为λ,报文长度都相等为1/μ,确定该网络设计的总容量为C,编写一个程序,对于输入节点数n、ni、λ、μ,算出网络的最佳容量分配及相应的延时。注意,一条链路的平均延时时间计算参考公式T=1 /(μC-λ),其中1/μ是以比特为单位的报文分组平均长度;C是以该链路的容量,单位是比特/秒;λ是平均流量,单位是分组/秒
Socket1
- C#的soket编程实例哦,很好的实例哦!-about soket,a good one!
Chat_a
- 用C++基于winsock配合多线程编写的通迅工具,是服务端和客户端一体的,非常实用。-Using C++ based on Winsock with the preparation of multi-threaded communication tools, is one of the server and client, very practical.
udp-hole-punching
- This free source for UDP hole punching to process peer to peer communication over the internet. This is developed in C# and easy to use. UDP hole punching is one branch of peer to peer communication methods. Thanks for reading!-This is free sou
code1
- UDP and TCP 可以使用这个文件来运行任何tcp和udp,然后做成后端和前端(The server communicating with the client is called AWS (Amazon Web Server). The three backend servers are named Back-Server A, Back-Server B and Back-Server C. Back-Server A can compute x2 , Back-Server B