搜索资源列表
YiZhong.rar
- 改写好的基于TCP协议的SOCKET编程,包括发送和接收端源码。可用来编写远程文件传输。TCP比UPD麻烦,可以参考一下,Rewritten based on the TCP protocol good SOCKET programming, including the source code for sending and receiving end. Can be used to prepare the remote file transfer. UPD trouble than TCP,
icancu
- 一个经典的网络通信示例,基于Tcp/Ip的socket通信,编写环境为c#.net2005-A classic example of network communication, based on Tcp/Ip for socket communications, the preparation of the environment for the c#. Net2005
UDPClient
- 用UDPClient模拟socket编程的一问一答聊天 基于控制台 -Socket programming using simulated UDPClient a question-and-answer chat-based console
Socket
- 用C#语言实现网络答题系统,服务器端出题,客户端答题,帮助理解tcp的传送过程,理解socket的使用方法-Using C# language questions network systems, servers bring out questions, answer the client to help understand the transmission process tcp, understanding the use of socket
SimpleMesse
- 实现车载数据的接受和发送 使用TCP Socket-Achieve the vehicle to receive and send data using TCP Socket
c_sharp
- Code Program c# is make socket with TCP potocal to simple.
game24
- game 24 with c# is number go to +, -, *, /, sum is 24 have server and client connect by socket TCP. -game 24 with c# is number go to+,-,*, /, sum is 24 have server and client connect by socket TCP.
Socket
- 用SOCKET实现的通讯客户端和服务器端-use socket to implement net program
TCP_IP_Socket_In_CSharp_Practical_Guide_For_Progr
- TCP IP Socket In CSharp Practical Guide For Programmer
SOCKETTCP
- C#做的套接字TCP通信程序。类似一个聊天程序,是CS架构的-this is a socket app for tcp
Tcp
- 这是个基于C#语言实现的Socket通讯,分客户端和服务器端,能进行TCP通讯-This is based on C# language of the Socket Communications, sub-client and server side, capable of TCP communication
gprs-HEX
- GPRS 采集 十六进制数据 采用TCP/IP协议 SOCKET通信-GPRS data collected hex
Network-Demo-CSharp
- Network-Demo-C#是用c#开发的网络方面的demo,覆盖http、tcp/ip、udp、socket的服务端和客户端的demo示例-Network- Demo- c# Demo is to use c# development of the Network, HTTP, TCP/IP, udp, socket server and client Demo sample
TcpClientRecive
- 基于TCP/ip协议的socket通信,此代码为自己写的一个类,只要传入服务端的地址和端口就可以,此为异步通信方式(TCP/ip protocol based on the socket communication, this code for yourself to write a class, as long as the incoming server address and port can be, this is asynchronous communication mode)