搜索资源列表
lookat
- Qt平台下使用,C++语言所实现的,球体位置变化,并相应的视角跟踪以及变换.对于学习,OpenGL的glLookAt很有帮助.-Qt platform used by the C language to achieve, and ball position change, Perspective and the corresponding tracking and transform. For the study, OpenGL glLookAt helpful.
QT-openGL.rar
- QT OPENGL写的源码,跟OPENGL差不多,QT OPENGL
HeadTracker.tar.gz
- Opens Web cam and finds face and tracks it ... OpenCv OpenGL QT,Opens Web cam and finds face and tracks it ... OpenCv OpenGL QT
QT+opengl
- QT+opengl 做的一个实例,有晃动的效果-QT opengl do an example of the effect of there shaking
qt_notes
- qt的学习笔记,从简单的hello qt,连接信号,对话框,菜单和工具条。。。到2D和3D图形系统,opengl调用,非常实用-qt learning notes, from a simple hello qt, connecting signal, dialog, menu and toolbar. . . To 2D and 3D graphics system, opengl calls, very useful
OPengl.doc.tar
- opengl的一些功能函数,相当齐全!对于正在学习QT,opengl三维制作的人来说是很有用的!-opengl some of the performance function, is quite comprehensive! For are learning QT, opengl three-dimensional people who produced it is very useful!
MyNeHeOpenGL
- QT下OpenGL的学习编程,对于初学者还是很有用的-QT OpenGL under learning programming is useful for beginners or
GLC_lib
- opengl+Qt 3D model extracted
qglwindowsurface_qws_p
- The QWSGLWindowSurface class provides the drawing area for top-level windows with Qt for Embedded Linux on EGL/OpenGL ES. It also provides the drawing area for \l{QGLWidget}s whether they are top-level windows or children of another QWidget for Linux
GLDrawingProject
- Qt+opengl实现用鼠标控制视图角度-Qt+opengl achieved using the mouse to control the view angle
OpenGL-and-Qt-Creator
- OpenGL and Qt Creator
OpenGL--Foundation
- 基于OpenGL三维图形系统开发的基本的源代码,QT开发的基础知识,适合初学者。-Opengl-based three-dimensional graphics system developed under qt Basics for beginners to learn the basic source code easily.
2dpainting
- Qt中使用OpenGL进行2D绘图,包含QPainter and QGLWidget类的使用。-This example shows how QPainter and QGLWidget can be used together to display accelerated 2D graphics on supported hardware.
使用Qt和OpenGL创建跨平台可视化UI
- 使用Qt和OpenGL创建跨平台可视化UI(QT OPENGL viewable UI)
Mix
- 读取数据文件,根据数据绘制图形,并实现鼠标捕捉和响应(Read the data file, draw graphics according to the data, and achieve mouse capture and response)